Phase Acrobatics, Ondar's Guile, Acrobatics.
High Evasion/Dodge/Block percentage. Claw/Shield, Life leech. Really fast-paced game-play. As long as there are enemies to hit, you can't die.
This build utilizes almost all possible stats you can take and makes you hit really fast with a pretty high critical chance. You don't suffer reflect, because your critical damage is low, but you chill/ freeze a lot. Defensive mechanics use the Iron Reflexes + Blind combo and Grace.