(Not updated for 1.3.0) Iron Grip, Resolute Technique, Iron Reflexes, Unwavering Stance.
I've used this build in Nemesis (as 1h+shield) and it has proved to have strong survivability and with good 1h physical weapon I've been keeping up and often surpassing the damage of the 2h Spectral Throw builds. It's very easy to tweak to suit DW or specific weapon(Axe especially)
(Not updated for 1.3.0) Ondar's Guile, Chaos Inoculation, Ghost Reaver.
I set out to make a critical based archer that was versatile enough to use a variety of different skills equally well. This build lets you swap skills when you get bored, or rotate them in and out based on party member skills or map types.
(Not updated for 1.3.0) Resolute Technique, Iron Reflexes, Blood Magic.
This build has been designed to be easy. It relies mainly on quest reward gems and does not depend a lot from the gear. The primary skill is Cyclone with Life on Hit, allowing to regenerate a lot of life while dealing damage.
(Not updated for 1.3.0) Acrobatics, Phase Acrobatics, Ondar's Guile, Resolute Technique.
Hi guys this is My Beyond Char, Enjoy ;)