This build has not been updated to 1.1.0

Eye of the Storm - CoC+Cyclone+Discharge

Scion Domination 152% HP v1.0.0 6 votes 0 comments Dec. 2, 2013, 1:08 a.m.
7.0 Star rating (6 votes)

About

This build is mainly about one skill: Cast on Critical Strike. Ever since its introduction i tried to create a build that effectively uses this gem - a harder task than i first expected. However, i can now safely say: it can work and work well at that.

I have seen other builds that use projectile spells and spectral throw to trigger them, but i figured: if i am going to be casting a spell rapidly for free, it may as well be an expensive one with a big effect. Also: EXPLOSIONS!

This is why i am using Discharge and Voll's Protector to fuel the spell.

Now what attack to use that triggers our spell often enough? While spectral throw does a decent job at hitting multiple times per use, it is by nature a ranged attack and since we want to explode a lot, we also want to stand in the middle of the action.

After much consideration and many tests i finally found a winner in Cyclone. While the skill has some build in issues, it is still by far the best choice for this build: many many hits per cast means many many triggers, constantly moving around also has advantages when fighting monsters that use projectiles and most importantly: we are the center of the action - the Eye of the Storm.

Pros

  • very fun to play indeed
  • looks cool (you are a whirling devil that lets off bursts of whirling explosions)
  • does good damage without being too gear dependent
  • easy access to conduit allows handing out free Power and Endurance Charges to party members
  • high hp and armor plus unwavering stance equals good survivability
  • life based makes for easy leveling without having to respec later
  • scales well
  • you are shocking the whole screen every time a discharge crits (which is often)
  • unlimited flask charges

Cons

  • you have to handle reflect (elemental) with care
  • may cause your fps to drop a lot (it's not as bad as you might think tho)
  • cyclone has some issues: u can't use it in corners or tight passages
  • using a movement skill as your right-click causes desynch (not as much as i first thought tho)
  • being in the center of the action means you will take a lot of punishment (i keep my flasks warm)
  • 5L Voll's Protector is a requirement (albeit the only item-related one)
  • smaller life pool (192%) than some other melee builds
  • the only way to tell your real dps is through observation

Levelling guide

Pretty straightforward: you take all the defensive nodes first and being life based means you should have an easy time in normal and cruel. Since you are not specialised in anything yet, id recommend using a 2-handed weapon with the skill of your choice until you can skill the first cluster of dagger-crit nodes and strap on that Voll's (for me that was around lvl 55).

At this point you should have most life and armor nodes which means you can start getting more crit. However, since you will be using Blood Magic to cast that ever expensive cyclone id recommend having at least(!) 2K life before making the switch.

Due to the aggressive nature of the playing style, this build is probably not the best choice for the hardcore ladders. However, since it still has a lot of survivability, i dare you to try it out and report back to me ;)

Auras

  • Grace
  • Determination or Hatred

Skills

Chest (must be Voll's Protecor):

  • 4L: don't bother - it doesn't work

  • 5L: Cyclone - Cast on Critical Strike - Discharge - Life Leech - Blood Magic

  • 6L: Cyclone - Cast on Critical Strike - Discharge - Life Leech - Blood Magic - Gem

// not sure yet since i don't have a 6L - maybe Melee Physical Damage or Increased Critical Damage

Boots/Helm/Gloves

  • 4L: Cast when Damage Taken - Enfeeble - Enduring Cry - Molten Shell

// if you are feeling adventurous you might want to use Critical Weakness instead of Enfeeble.

If u want you can set up a single Target spell in a free 4L, but its not really mandatory as the main skill is good enough for most encounters. Note that you most likely need to use Blood Magic as running 2 Auras plus Voll's means you have a mana pool that barely supports casting lvl 1 lightning warp now and again.

Gear

Chest: Voll's Protector

Helm/Boots : life and resistances are the most important qualities

Gloves: If you feel tanky enough, this can be +attack speed and +phys dmg - life and resistances are also always good

Belt : I am currently using a Leather Belt and don't think that is going to change soon

Rings : for damage i recommend +spell damage since the discharges are our main dps. I usually get missing resistances or (you guessed it) life here as well.

Amulet : if u can afford it (i can't) u want this to be Voll's Devotion. I can't make definitive statements here, but i am pretty sure this item is INSANE for this build. Otherwise the recommendations for Rings apply.

Shield : See Helm/Boots

Weapon : this has to be a dagger. Most important qualities are (in that order) local physical dmg > local critical strike chance > spell dmg > spell crit chance > ...

Deal with the bandits

  • Normal: Help Oak (+40 base life)
  • Cruel: Help Oak (+18% physical damage)
  • Merciless: Help Alira (+1 max power charge)

Effective health

152% increased maximum life
30% increased maximum energy shield*
* (includes bonus from Intelligence & infused shield where applicable)

Keystones

Iron Reflexes Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Unwavering Stance Unwavering Stance
Cannot Evade enemy Attacks, Cannot be Stunned

Passive skill tree breakdown

Health
  • 152% increased maximum Life
  • 30 to maximum Life
  • 10% increased maximum Energy Shield
Mitigation
  • 60% increased Defences from equipped Shield
  • 56% increased Evasion Rating and Armour
  • 18% to Fire Resistance
  • 18% to Cold Resistance
  • 18% to Lightning Resistance
  • 16% to Chaos Resistance
  • 12% additional Chance to Block with Shields
  • 10% to all Elemental Resistances
Damage
  • 160% increased Critical Strike Chance
  • 160% increased Critical Strike Chance with Daggers
  • 76% increased Physical Damage with Daggers
  • 60% increased Critical Strike Chance for Spells
  • 41% increased Attack Speed
  • 33% increased Physical Damage with One Handed Melee Weapons
  • 30% increased Critical Strike Multiplier for Spells
  • 20% increased Accuracy Rating
  • 20% increased Critical Strike Multiplier
  • 12% increased Physical Damage
  • 10% increased Spell Damage
  • 10% increased Melee Physical Damage
  • 6% increased Movement Speed
  • 6% increased Cast Speed
  • 3% increased Attack Speed with One Handed Melee Weapons
  • 2% increased Attack Speed with Daggers
Other
  • 230 to Strength
  • 150 to Dexterity
  • 100 to Intelligence
  • 34% increased effect of Auras you Cast
  • 5% reduced Mana Reserved
  • 2 Maximum Endurance Charge
  • 1 Maximum Power Charge
Open passive skill tree »

Current Gear

Voll's Protector, Holy Chainmail

Cyclone

Attack, AoE, Movement, Melee: Level: 16 Mana Cost: 35

Requires Level 60 , 59 Str, 84 Dex

Initiates a spinning series of attacks as you travel to a target location.

60% increased Physical Damage Deals 40% of Base Damage 30% increased Attack Speed 30% Less Movement Speed

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Life Leech

Support: Level: 17 Mana Multiplier: 130%

Requires Level 63 , 100 Str

7.9% of Damage Leeched as Life

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Cast On Critical Strike

Support, Spell: Level: 16 Mana Multiplier: 140%

Requires Level 61 , 61 Dex, 43 Int

Supported Attacks have a 60% chance to Cast Supported Spells when you Crit an Enemy You cannot Cast Supported Spells directly

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Blood Magic

Support: Level: 16 Mana Multiplier: 205%

Requires Level 60 , 96 Str

Spend Life instead of Mana for Supported Skills

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Discharge

Fire, Cold, Lightning, Spell, AoE: Level: 16 Mana Cost: 51 Critical Strike Chance: 8%

Requires Level 60 , 134 Int

Discharge all the character's charges to deal elemental damage to all nearby monsters.

Deals 19-364 base Lightning Damage per Power Charge Deals 136-204 base Fire Damage per Endurance Charge Deals 111-167 base Cold Damage per Frenzy Charge

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Voll's Protector

Holy Chainmail

Quality: +20% Armour: 265 Energy Shield: 79

Requires Level 63 (gem) , 100 Str (gem), 84 Dex (gem), 134 Int (gem)

60% increased Armour and Energy Shield 50% reduced maximum Mana Gain a Power Charge for each Enemy you hit with a Critical Strike
Rapture Tower, Ironwood Buckler

Grace

Aura, Spell, AoE: Level: 16 Mana Reserved: 60% Cooldown Time: 0.5 sec

Requires Level 61 , 136 Dex

Casts an aura that grants evasion to you and your allies.

36% increased Area of Effect radius You and nearby allies gain 1721 additional Evasion Rating

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Reduced Mana

Support: Level: 17 Mana Multiplier: 74%

Requires Level 63 , 100 Str

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Hatred

Aura, Cold, Spell, AoE: Level: 17 Mana Reserved: 60% Cooldown Time: 0.5 sec Quality: +12%

Requires Level 62 , 87 Dex, 60 Int

Casts an aura that increases the cold damage of you and your allies.

49% increased Area of Effect radius You and nearby allies add 34% of your Physical Damage as Cold Damage

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Rapture Tower

Ironwood Buckler

Quality: +20% Chance to Block: 30% Evasion Rating: 730

Requires Level 63 (gem) , 100 Str (gem), 136 Dex, 60 Int (gem)

+2 to Level of Melee Gems in this item +130 to Evasion Rating 47% increased Evasion Rating +9% to all Elemental Resistances +28% to Cold Resistance +38% to Lightning Resistance 15% increased Block and Stun Recovery
Rift Bite, Ezomyte Dagger

Haste

Aura, Spell, AoE: Level: 16 Mana Reserved: 60% Cooldown Time: 0.5 sec

Requires Level 61 , 136 Dex

Casts an aura that increases the attack speed and cast speed of you and your allies.

36% increased Area of Effect radius You and nearby allies gain 8% increased Movement Speed You and nearby allies gain 15% increased Attack Speed You and nearby allies gain 14% increased Cast Speed

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Empower

Support: Level: 1 Mana Multiplier: 125% Quality: +6%

Requires Level 1

This Gem gains 30% increased Experience

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Critical Weakness

Curse, Spell, AoE, Duration: Level: 7 Mana Cost: 48

Requires Level 37 , 37 Dex, 54 Int

Curses all targets in an area, making them more vulnerable to critical strikes.

Base duration is 9.60 seconds 30% increased Area of Effect radius Cursed enemies have an additional 7% chance to receive a Critical Strike Cursed enemies take 36% more extra damage from Critical Strikes

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Rift Bite

Ezomyte Dagger

Quality: +20% Physical Damage: 88-265 Critical Strike Chance: 6.98% Attacks per Second: 1.65

Requires Level 62 , 136 Dex (gem), 131 Int

40% increased Global Critical Strike Chance

+1 to Level of Fire Gems in this item 148% increased Physical Damage Adds 15-27 Physical Damage 18% increased Attack Speed +305 to Accuracy Rating
Ghoul Knuckle, Amethyst Ring

Ghoul Knuckle

Amethyst Ring

Requires Level 48

+11% to Chaos Resistance

+24 to Intelligence Adds 1-5 Lightning Damage +170 to Accuracy Rating +74 to Evasion Rating +49 to maximum Life +37% to Fire Resistance
Dragon Spark, Titan Greaves

Enfeeble

Curse, Spell, AoE, Duration: Level: 7 Mana Cost: 48 Quality: +13%

Requires Level 37 , 85 Int

Curses all targets in an area, making their attacks and spells less effective.

Base duration is 12.60 seconds 30% increased Area of Effect radius Cursed enemies have 35% reduced Accuracy Rating Cursed enemies have 26% reduced Critical Strike Chance Cursed enemies have 26% reduced Critical Strike Multiplier Cursed enemies deal 28% less Damage

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Enduring Cry

Spell, AoE: Level: 7 Mana Cost: 24 Cooldown Time: 4 sec

Requires Level 37 , 85 Str

Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.

21 Endurance Charges granted per one hundred nearby enemies

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Molten Shell

Fire, Spell, AoE, Duration: Level: 9 Mana Cost: 46 Critical Strike Chance: 5% Quality: +6%

Requires Level 36 , 83 Str

Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.

Deals 214-321 Fire Damage Base duration is 10.00 seconds 9% chance to Ignite enemies Shields break after 478 total Damage is prevented 403 additional Armour

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Cast when Damage Taken

Support, Spell: Level: 4 Cooldown Time: 0.25 sec

Requires Level 37 , 39 Str, 27 Int

This Gem can only Support Skill Gems of Level 37 or lower 58% less Damage You cannot Cast Supported Spells directly 100% chance to Cast Supported Spells when you take a total of 620 Damage

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Dragon Spark

Titan Greaves

Armour: 361

Requires Level 68 , 120 Str, 85 Int (gem)

72% increased Armour +72 to maximum Life 2.0 Life Regenerated per second +18% to Fire Resistance +33% to Lightning Resistance
Glyph Rosary, Onyx Amulet

Glyph Rosary

Onyx Amulet

Requires Level 38

+20 to all Attributes

15% increased Spell Damage +21 to Dexterity +14% to all Elemental Resistances +25% to Cold Resistance
Pandemonium Fingers, Stealth Gloves

Pandemonium Fingers

Stealth Gloves

Evasion Rating: 200

Requires Level 62 , 97 Dex

Adds 3-7 Physical Damage Adds 6-13 Cold Damage +73 to maximum Life 14% increased Quantity of Items found +13% to Fire Resistance +30% to Lightning Resistance
Chitus' Apex, Necromancer Circlet

Reduced Mana

Support: Level: 8 Mana Multiplier: 83%

Requires Level 45 , 73 Str

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Whirling Blades

Attack, Movement, Melee: Level: 1 Mana Cost: 8

Requires Level 4

Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords.

Deals 80% of Base Damage

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Determination

Aura, Spell, AoE: Level: 13 Mana Reserved: 60% Cooldown Time: 0.5 sec Quality: +12%

Requires Level 55 , 123 Str

Casts an aura that grants armour to you and your allies.

43% increased Area of Effect radius You and nearby allies gain 44% more Armour

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Lightning Warp

Lightning, Spell, AoE, Duration, Movement: Level: 1 Mana Cost: 26 Critical Strike Chance: 5%

Requires Level 24 , 58 Int

Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.

Deals 3-51 Lightning Damage

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Chitus' Apex

Necromancer Circlet

Energy Shield: 68

Requires Level 55 (gem) , 123 Str (gem), 112 Int

+23 to Strength +22 to maximum Mana 5% increased Experience gain +10% to all Elemental Resistances 15% increased Elemental Damage
Empyrean Knuckle, Prismatic Ring

Empyrean Knuckle

Prismatic Ring

Requires Level 52

+11% to all Elemental Resistances

+39 to Intelligence Adds 13-26 Cold Damage 6% increased Accuracy Rating +72 to maximum Life +41 to maximum Mana +6 Mana Gained on Kill 15% increased Light Radius
Demon Tether, Leather Belt

Demon Tether

Leather Belt

Requires Level 44

+39 to maximum Life

+24 to Armour +34 to maximum Life +31% to Cold Resistance +23% to Chaos Resistance

Gear breakdown

  • +930 Evasion
  • +626 Armour
  • +339 to maximum Life
  • +147 Energy shield
  • +145% to Lightning Resistance
  • +128% to Cold Resistance
  • +112% to Fire Resistance
  • +63 to Intelligence
  • +23 to Strength
  • +21 to Dexterity
  • +14% increased Quantity of Items found

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