Reference Energy Shield

2,423

Reference Life

0

Ascendancy Keystones
  • Patient Reaper
    50% increased Damage over Time
    Recover 2% of Maximum Life on Kill
    Recover 2% of Maximum Energy Shield on Kill
    Recover 4% of Maximum Mana on Kill
    70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
  • Prolonged Pain
    20% increased Skill Effect Duration
    10% reduced Damage taken from Damage Over Time
    20% increased Poison Duration
    20% more Damage over Time
  • Swift Killer
    +1 to Maximum Frenzy Charges and Maximum Power Charges
    15% chance to gain a Frenzy Charge and a Power Charge on Kill
    5% increased Damage per Frenzy Charge
    5% increased Damage per Power Charge
    Gain a Power or Frenzy Charge each second while Channelling
  • Weave the Arcane
    25% increased maximum Mana
    Movement Skills cost no Mana
    20% increased Attack and Cast Speed if you've used a Movement Skill Recently
    20% chance to Recover 10% of Maximum Mana when you use a Skill
    6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana
Passive Keystones
  • Chaos Inoculation
    Maximum Life becomes 1, Immune to Chaos Damage
  • Crimson Dance
    You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding
  • Point Blank
    Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther

Damage

  • 160% increased Damage with Poison
    PoisonChaosStatus
  • +150 to Accuracy Rating with Daggers
    DaggerOne-HandAttack
  • 149% increased Damage over Time
    Damage over Time
  • 118% increased Damage with Ailments from Attack Skills while wielding a Dagger
    AttackDaggerOne-Hand
  • 102% increased Damage with Daggers
    DaggerOne-HandAttack
  • 100% increased Damage with Bleeding
    BleedPhysicalStatus
  • 100% increased Critical Strike Chance for Spells
    SpellCritical
  • 76% increased Chaos Damage
    Chaos
  • 76% increased Physical Damage
    Physical
  • +65% to Critical Strike Multiplier with Daggers
    CriticalDaggerOne-Hand
  • 55% increased Critical Strike Chance with Daggers
    CriticalDaggerOne-Hand
  • Attacks have 50% chance to cause Bleeding
    AttackBleedPhysical
  • 50% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
    AttackOne-Hand
  • 46% increased Frenzy Charge Duration
    Frenzy Charge
  • 44% increased Projectile Attack Damage
    ProjectileAttack
  • 40% increased Poison Duration
    PoisonChaosStatus
  • Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets
    Projectile
  • 40% chance to Poison on Hit
    PoisonChaosStatus
  • 40% increased Attack Damage against Bleeding Enemies
    AttackBleedPhysical
  • Critical Strikes with Daggers have a 40% chance to Poison the Enemy
    CriticalDaggerOne-Hand
  • 40% increased Area of Effect of Curse Skills
    AreaCurse
  • 35% increased Projectile Speed
    Projectile
  • 34% increased Damage with One Handed Weapons
    One-Hand
  • 28% increased Projectile Damage
    Projectile
  • 26% increased Spell Damage while holding a Shield
    SpellShieldBlock
  • Channelling Skills have 21% increased Attack Speed
    AttackAttack Speed
  • 20% increased Critical Strike Chance
    Critical
  • 20% chance to Poison on Hit with Attacks
    AttackPoisonChaos
  • 20% increased Bleeding Duration
    BleedPhysicalStatus
  • 16% increased Attack Speed
    AttackAttack Speed
  • 16% increased Attack and Cast Speed
    Cast SpeedAttack
  • 15% increased Area of Effect
    Area
  • Bleeding you inflict deals Damage 15% faster
    BleedPhysicalStatus
  • +15% to Critical Strike Multiplier for Spells
    SpellCritical
  • 12% increased Accuracy Rating with Daggers
    DaggerOne-HandAttack
  • 12% increased Attack Damage
    Attack
  • 12% increased Spell Damage
    Spell
  • +11% Chance to Block Attack Damage while holding a Shield
    AttackBlockShield
  • 10% increased Power Charge Duration
    Power Charge
  • Channelling Skills deal 8% increased Attack Damage
    Attack
  • +8% to Non-Ailment Chaos Damage over Time Multiplier
    Damage over TimeChaos
  • +8% to Cold Damage over Time Multiplier
    Damage over TimeColdElemental
  • 8% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • +8% Chance to Block Projectile Attack Damage
    ProjectileAttackBlock
  • 6% increased Cast Speed
    Cast Speed
  • +6% Chance to Block Spell Damage while holding a Shield
    SpellBlockShield
  • 6% increased Attack Speed with Daggers
    AttackAttack SpeedDagger
  • 5% chance to Dodge Attack Hits while Channelling
    Attack
  • 5% reduced Damage taken from Bleeding Enemies
    BleedPhysicalStatus
  • 5% increased Cast Speed while holding a Shield
    Cast SpeedShieldBlock
  • 5% increased Spell Damage per 5% Chance to Block Attack Damage
    SpellAttackBlock
  • Poisons you inflict deal Damage 5% faster
    PoisonChaosStatus
  • Projectiles Pierce 2 additional Targets
    Projectile
  • +1 to Maximum Frenzy Charges
    Frenzy Charge

Health

  • 35% increased maximum Energy Shield
    Energy Shield
  • +24 to maximum Life
    Life
  • +12 to maximum Energy Shield
    Energy Shield
  • 10% increased Energy Shield Recharge Rate
    Energy Shield
  • 5% increased maximum Life
    Life

Mitigation

  • 80% increased Defences from Equipped Shield
    ShieldBlock
  • 76% increased Evasion Rating
    Evasion
  • 40% chance to Avoid being Stunned while Channelling
    Stun
  • 40% increased total Recovery per second from Life Leech
    Life Leech
  • 40% increased Block Recovery
    Block
  • 26% increased Spell Damage while holding a Shield
    SpellShieldBlock
  • 20% chance to Avoid Elemental Ailments while holding a Shield
    ShieldBlock
  • 20% chance to Avoid being Stunned while holding a Shield
    ShieldBlockStun
  • +12% to all Elemental Resistances
    Resistance
  • +11% Chance to Block Attack Damage while holding a Shield
    AttackBlockShield
  • +8% Chance to Block Projectile Attack Damage
    ProjectileAttackBlock
  • +6% Chance to Block Spell Damage while holding a Shield
    SpellBlockShield
  • 5% increased Cast Speed while holding a Shield
    Cast SpeedShieldBlock
  • 5% increased Spell Damage per 5% Chance to Block Attack Damage
    SpellAttackBlock
  • 2.5% of Life Regenerated per second
    Life Regen
  • 1.1% of Attack Damage Leeched as Life
    Life Leech

Other

  • Curse Skills have 95% increased Skill Effect Duration
    Curse
  • 40% increased Area of Effect of Curse Skills
    AreaCurse
  • 26% increased effect of Non-Curse Auras from your Skills
    CurseAura
  • 20% increased Mana Regeneration Rate
    Mana Regen
  • 20% increased Area of Effect of Aura Skills
    Aura
  • 10% increased Effect of your Curses
    Curse
  • 0.5% of Attack Damage Leeched as Mana
    Mana Leech

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