Reference Energy Shield

1,910

Reference Life

4,711

Ascendancy Keystones
  • Unflinching
    30% chance to gain an Endurance Charge when you are Hit
    25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    Gain 1 Endurance Charge every second if you've been Hit Recently
    +1 to Maximum Endurance Charges
  • Unrelenting
    1% additional Physical Damage Reduction per Endurance Charge
    8% reduced Elemental Damage taken while at Maximum Endurance Charges
    +4% to Chaos Resistance per Endurance Charge
  • Unstoppable
    10% increased Movement Speed
    Cannot be Stunned
    Action Speed cannot be modified to below base value
    Movement Speed cannot be modified to below base value
Passive Keystones
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 188% increased Physical Damage with Two Handed Melee Weapons
    AttackTwo-HandPhysical
  • Attacks with Two Handed Melee Weapons deal 188% increased Damage with Ailments
    AttackTwo-Hand
  • 140% increased Physical Damage with Axes
    AxeAttackPhysical
  • Axe Attacks deal 140% increased Damage with Ailments
    AttackAxeAttack
  • 46% increased Melee Physical Damage
    AttackPhysical
  • 40% increased Area of Effect
    Area
  • 30% increased Damage with Hits and Ailments against Bleeding Enemies
    BleedPhysicalStatus
  • 26% increased Attack Speed with Two Handed Melee Weapons
    AttackAttack SpeedTwo-Hand
  • 20% increased Bleeding Duration
    BleedPhysicalStatus
  • Attacks have 20% chance to cause Bleeding
    AttackBleedPhysical
  • Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
    AttackTwo-Hand
  • 20% increased Area Damage
    Area
  • 17% increased Attack Speed with Axes
    AttackAttack SpeedAxe
  • Bleeding you inflict deals Damage 15% faster
    BleedPhysicalStatus
  • 12% increased Area of Effect if you've Killed Recently
    Area
  • 12% increased Accuracy Rating with Two Handed Melee Weapons
    AttackTwo-Hand
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • 10% chance to gain Onslaught for 4 seconds on Kill
    Onslaught
  • Minions deal 10% increased Damage
    Minion
  • 5% increased Attack and Cast Speed
    Cast SpeedAttack
  • 4% increased Attack Speed
    AttackAttack Speed
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +2 to Melee Strike Range
    Attack
  • +1 to Melee Strike Range with Axes
    AttackAxeAttack

Health

  • 133% increased maximum Life
    Life
  • +86 to maximum Life
    Life
  • 10% increased maximum Energy Shield
    Energy Shield

Mitigation

  • 149% increased Armour
    Armour
  • 48% increased Endurance Charge Duration
    Endurance Charge
  • 45% increased Stun Duration with Two Handed Melee Weapons on Enemies
    Stun
  • +26% to all Elemental Resistances
    Resistance
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • +8% to Fire Resistance
    Resistance
  • +2 to Maximum Endurance Charges
    Endurance Charge
  • +1% to maximum Fire Resistance
    Resistance
  • Regenerate 0.2% of Life per second per Endurance Charge
    Endurance Charge

Other

  • 40% increased Mana Regeneration Rate
    Mana Regen

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