Reference Energy Shield

1,768

Reference Life

6,283

Ascendancy Keystones
  • Unbreakable
    Regenerate 2% of Life per second
    5% reduced Damage taken
    Armour received from Body Armour is doubled
    1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
  • Unflinching
    30% chance to gain an Endurance Charge when you are Hit
    25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    Gain 1 Endurance Charge every second if you've been Hit Recently
    +1 to Maximum Endurance Charges
  • Unrelenting
    1% additional Physical Damage Reduction per Endurance Charge
    8% reduced Elemental Damage taken while at Maximum Endurance Charges
    +4% to Chaos Resistance per Endurance Charge
  • Unstoppable
    10% increased Movement Speed
    Cannot be Stunned
    Action Speed cannot be modified to below base value
    Movement Speed cannot be modified to below base value
Passive Keystones
  • Call to Arms
    Using Warcries is Instant Warcries share their Cooldown
  • Iron Grip
    Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage
  • Point Blank
    Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 131% increased Physical Damage with Axes
    AxeAttackPhysical
  • Axe Attacks deal 131% increased Damage with Ailments
    AttackAxeAttack
  • Axe Attacks deal 90% increased Damage with Hits and Ailments
    AttackAxeAttack
  • 86% increased Fire Damage with Attack Skills
    AttackFireElemental
  • 83% increased Physical Damage with Two Handed Melee Weapons
    AttackTwo-HandPhysical
  • Attacks with Two Handed Melee Weapons deal 83% increased Damage with Ailments
    AttackTwo-Hand
  • 48% increased Attack Speed with Axes
    AttackAttack SpeedAxe
  • 40% of Physical Damage Converted to Fire Damage
    PhysicalFireElemental
  • 36% increased Accuracy Rating with Axes
    AxeAttack
  • 34% increased Melee Physical Damage
    AttackPhysical
  • 32% increased Elemental Damage
    Elemental
  • 25% increased Melee Critical Strike Chance
    CriticalAttack
  • 25% increased Attack Speed with Two Handed Melee Weapons
    AttackAttack SpeedTwo-Hand
  • 24% increased Elemental Damage with Attack Skills
    AttackElemental
  • 20% increased Area of Effect
    Area
  • 20% increased Area Damage
    Area
  • Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
    AttackTwo-Hand
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • Overwhelm 12% Physical Damage Reduction
    Physical
  • 12% increased Physical Damage
    Physical
  • 10% increased Attack Speed
    AttackAttack Speed
  • 10% chance to Impale Enemies on Hit with Attacks
    Attack
  • 10% chance to gain Onslaught for 4 seconds on Kill
    Onslaught
  • Minions deal 10% increased Damage
    Minion
  • 10% chance to Freeze, Shock and Ignite
    FreezeColdElemental
  • +8% to Fire Damage over Time Multiplier
    Damage over TimeFireElemental
  • Damage with Weapons Penetrates 8% Fire Resistance
    FireElemental
  • Gain 5% of Physical Damage as Extra Fire Damage
    PhysicalFireElemental
  • 5% increased Attack and Cast Speed
    Cast SpeedAttack
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +2 to Melee Strike Range
    Attack
  • +1 to Melee Strike Range with Axes
    AttackAxeAttack

Health

  • 204% increased maximum Life
    Life
  • +86 to maximum Life
    Life

Mitigation

  • 134% increased Armour
    Armour
  • 100% increased total Recovery per second from Life Leech
    Life Leech
  • 45% increased Stun Duration with Two Handed Melee Weapons on Enemies
    Stun
  • 42% increased Attack Damage while you have Fortify
    Fortify
  • 30% increased Endurance Charge Duration
    Endurance Charge
  • 25% increased Fortify duration
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • 20% increased Effect of Fortify on you
    Fortify
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • +15% to all Elemental Resistances
    Resistance
  • 15% increased Maximum total Recovery per second from Life Leech
  • +8% to Fire Resistance
    Resistance
  • 5% increased Movement Speed while you have Fortify
    Fortify
  • Damage with Weapons Penetrates 3% Elemental Resistance
    Resistance
  • 1.6% of Attack Damage Leeched as Life
    Life Leech
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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