Reference Energy Shield
2,112
Reference Life
4,617
Ascendancy Keystones
-
Born in the Shadows
Cannot be Blinded
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit -
Explosives Expert
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Damage Penetrates 10% Elemental Resistances against Chilled Enemies -
Perfect Crime
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Mana Cost of Skills that throw Traps -
Pyromaniac
Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Passive Keystones
-
Acrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage -
Phase Acrobatics
30% Chance to Dodge Spell Hits
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 226% increased Trap DamageTrap
- 195% increased Critical Strike Chance for SpellsSpellCritical
- 150% increased Mine DamageMine
- 115% increased Critical Strike ChanceCritical
- 80% increased Trap Trigger Area of EffectAreaTrap
- +79% to Critical Strike MultiplierCritical
- 75% increased Critical Strike Chance with TrapsCriticalTrap
- 75% increased Critical Strike Chance with MinesCriticalMine
- 73% increased Fire DamageFireElemental
- +70% to Critical Strike Multiplier with TrapsCriticalTrap
- +70% to Critical Strike Multiplier with MinesCriticalMine
- 62% increased Physical DamagePhysical
- +50% to Critical Strike Multiplier for SpellsSpellCritical
- 38% increased Cold DamageColdElemental
- 32% increased Elemental DamageElemental
- 30% increased Mine DurationMine
- 25% increased Trap Throwing SpeedTrap
- 20% increased Spell DamageSpell
- 15% chance to gain a Frenzy Charge when your Trap is triggered by an EnemyTrapFrenzy Charge
- 15% chance to gain a Power Charge when your Trap is triggered by an EnemyTrapPower Charge
- Overwhelm 10% Physical Damage ReductionPhysical
- Minions deal 10% increased DamageMinion
- 10% chance to Dodge Attack HitsAttack
- 10% chance to Freeze, Shock and IgniteFreezeColdElemental
- 10% chance to gain a Power Charge when your Mine is Detonated targeting an EnemyMinePower Charge
- Trap Damage Penetrates 10% Elemental ResistancesResistanceTrap
- Mine Damage Penetrates 10% Elemental ResistancesResistanceMine
- +10% to Critical Strike Multiplier with Fire SkillsCritical
- 6% increased Mine Throwing SpeedMine
- 5% increased Attack and Cast SpeedCast SpeedAttack
- 5% increased Cast SpeedCast Speed
- Traps cannot be Damaged for 5 seconds after being ThrownTrap
- Mines cannot be Damaged for 5 seconds after being thrownMine
- 5% increased Cast Speed with Fire SkillsCast Speed
- Can have up to 4 additional Traps placed at a timeTrap
- Can have up to 2 additional Remote Mines placed at a timeMine
Health
- 148% increased maximum LifeLife
- +42 to maximum Energy ShieldEnergy Shield
- +30 to maximum LifeLife
- 25% increased maximum Energy ShieldEnergy Shield
Mitigation
- 40% increased Evasion RatingEvasion
- +23% to all Elemental ResistancesResistance
- +15% to Fire ResistanceResistance
- Trap Damage Penetrates 10% Elemental ResistancesResistanceTrap
- Mine Damage Penetrates 10% Elemental ResistancesResistanceMine
- +10% to Fire and Cold ResistancesResistance
- 0.4% of Attack Damage Leeched as LifeLife Leech
Other
- 40% increased Mana Regeneration RateMana Regen