Reference Energy Shield
1,825
Reference Life
5,468
Ascendancy Keystones
-
Bane of Legends
Kill Enemies that have 20% or lower Life when Hit by your Skills
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy -
Headsman
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
20% more Damage with Hits and Ailments against Unique Enemies
Passive Keystones
-
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating -
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- +200 to Accuracy Rating with SwordsSwordAttack
- 172% increased Physical Damage with Two Handed Melee WeaponsAttackTwo-HandPhysical
- Attacks with Two Handed Melee Weapons deal 172% increased Damage with AilmentsAttackTwo-Hand
- Sword Attacks deal 122% increased Damage with AilmentsAttackSwordAttack
- 112% increased Physical Damage with SwordsSwordAttackPhysical
- 46% increased Melee Physical DamageAttackPhysical
- 44% increased Attack SpeedAttackAttack Speed
- 40% increased Area of EffectArea
- 30% increased Attack Speed with Two Handed Melee WeaponsAttackAttack SpeedTwo-Hand
- Attacks have 25% chance to cause BleedingAttackBleedPhysical
- 20% increased Attack DamageAttack
- Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and AilmentsAttackTwo-Hand
- 20% increased Area DamageArea
- 16% increased Attack Speed with SwordsAttackAttack SpeedSword
- 14% increased Attack Physical DamageAttackPhysical
- 12% increased Area of Effect if you've Killed RecentlyArea
- Attacks with Melee Weapons deal 12% increased Damage with AilmentsAttack
- +10% to Damage over Time Multiplier for BleedingDamage over TimeBleedPhysical
- Minions deal 10% increased DamageMinion
- 5% increased Attack and Cast SpeedCast SpeedAttack
- 4% increased Melee Attack SpeedAttackAttack Speed
- 2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +2 to Melee Strike RangeAttack
- +1 to Melee Strike Range with SwordsAttackSwordAttack
Health
- 168% increased maximum LifeLife
- +84 to maximum LifeLife
- 10% increased maximum Energy ShieldEnergy Shield
Mitigation
- 130% increased total Recovery per second from Life LeechLife Leech
- 48% increased ArmourArmour
- 45% increased Stun Duration with Two Handed Melee Weapons on EnemiesStun
- 36% increased Evasion Rating and ArmourArmourEvasion
- 30% increased Maximum total Recovery per second from Life Leech
- 20% increased Stun ThresholdStun
- +8% to Fire ResistanceResistance
- +3% to all Elemental ResistancesResistance
- 2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +1% to maximum Fire ResistanceResistance
- 0.4% of Attack Damage Leeched as LifeLife Leech
Other
- 20% increased Life Recovery from FlasksFlask
- 0.4% of Attack Damage Leeched as ManaMana Leech