Reference Energy Shield
1,548
Reference Life
4,753
Ascendancy Keystones
-
Mistwalker
Gain Elusive on Critical Strike
50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive -
Noxious Strike
+30% to Damage over Time Multiplier for Poison
40% chance to Poison on Hit
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill -
Opportunistic
Damage from your Critical Strikes cannot be Reflected
25% more Damage while there is at most one Rare or Unique Enemy nearby
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby -
Toxic Delivery
Poison you inflict with Critical Strikes deals 50% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
Passive Keystones
-
Acrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage -
Call to Arms
Using Warcries is Instant Warcries share their Cooldown -
Phase Acrobatics
30% Chance to Dodge Spell Hits
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 115% increased Critical Strike ChanceCritical
- 65% increased Damage with PoisonPoisonChaosStatus
- 45% increased Chaos Damage with Attack SkillsAttackChaos
- Attack Skills deal 36% increased Damage while holding a ShieldAttackShieldBlock
- 34% increased Chaos DamageChaos
- 34% increased Physical DamagePhysical
- 30% increased Attack SpeedAttackAttack Speed
- 30% increased Poison DurationPoisonChaosStatus
- +21% to Damage over Time Multiplier for PoisonDamage over TimePoisonChaos
- 20% chance to Poison on HitPoisonChaosStatus
- 20% increased Projectile DamageProjectile
- 20% increased Damage over TimeDamage over Time
- 16% increased Melee Physical DamageAttackPhysical
- 10% chance to Dodge Attack HitsAttack
- +10% to Critical Strike MultiplierCritical
- Attacks with One Handed Weapons deal 10% increased Damage with AilmentsAttackOne-Hand
- 10% increased Damage with One Handed WeaponsOne-Hand
- Attacks with Melee Weapons deal 8% increased Damage with AilmentsAttack
- 8% increased Cast SpeedCast Speed
- Projectiles deal 6% increased Damage for each Enemy PiercedProjectile
- +3% Chance to Block Attack Damage while holding a ShieldAttackBlockShield
- +2 to Melee Strike RangeAttack
- Projectiles Pierce 2 additional TargetsProjectile
- +2% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
Health
- 139% increased maximum LifeLife
- +32 to maximum LifeLife
Mitigation
- 40% increased Defences from Equipped ShieldShieldBlock
- Attack Skills deal 36% increased Damage while holding a ShieldAttackShieldBlock
- 24% increased Evasion Rating and ArmourArmourEvasion
- +3% Chance to Block Attack Damage while holding a ShieldAttackBlockShield
- +2% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
- 0.4% of Attack Damage Leeched as LifeLife Leech
Other
- 20% increased Life Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask