Reference Energy Shield

1,796

Reference Life

6,524

Ascendancy Keystones
  • Aspect of Carnage
    10% increased Damage taken
    40% more Damage
  • Crave the Slaughter
    Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
  • Pain Reaver
    2% of Attack Damage Leeched as Life
    2% of Attack Damage Leeched as Mana
    25% increased Attack Speed if you've been Hit Recently
    50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
  • Rite of Ruin
    Lose 0.1% of Life per second per Rage while you are not losing Rage
    Inherent effects from having Rage are Tripled
    Cannot be Stunned while you have at least 25 Rage
Passive Keystones
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 204% increased Physical Damage with Axes
    AxeAttackPhysical
  • Axe Attacks deal 204% increased Damage with Ailments
    AttackAxeAttack
  • 188% increased Physical Damage with Two Handed Melee Weapons
    AttackTwo-HandPhysical
  • Attacks with Two Handed Melee Weapons deal 188% increased Damage with Ailments
    AttackTwo-Hand
  • 85% increased Attack Physical Damage
    AttackPhysical
  • 62% increased Melee Physical Damage
    AttackPhysical
  • 42% increased Area of Effect
    Area
  • 40% increased Attack Speed
    AttackAttack Speed
  • 40% chance to Impale Enemies on Hit with Attacks
    Attack
  • 30% increased Attack Speed with Two Handed Melee Weapons
    AttackAttack SpeedTwo-Hand
  • 30% increased Damage with Hits and Ailments against Bleeding Enemies
    BleedPhysicalStatus
  • Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction
    Physical
  • 23% increased Attack Speed with Axes
    AttackAttack SpeedAxe
  • Attacks have 20% chance to cause Bleeding
    AttackBleedPhysical
  • Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
    AttackTwo-Hand
  • 20% increased Bleeding Duration
    BleedPhysicalStatus
  • 20% increased Area Damage
    Area
  • Bleeding you inflict deals Damage 15% faster
    BleedPhysicalStatus
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 12% increased Area of Effect if you've Killed Recently
    Area
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • Overwhelm 12% Physical Damage Reduction
    Physical
  • Minions deal 10% increased Damage
    Minion
  • 10% chance to gain Onslaught for 4 seconds on Kill
    Onslaught
  • 5% increased Attack and Cast Speed
    Cast SpeedAttack
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +2 to Melee Strike Range with Axes
    AttackAxeAttack
  • +2 to Melee Strike Range
    Attack

Health

  • 211% increased maximum Life
    Life
  • +102 to maximum Life
    Life
  • 10% increased maximum Energy Shield
    Energy Shield

Mitigation

  • 94% increased Armour
    Armour
  • 45% increased Stun Duration with Two Handed Melee Weapons on Enemies
    Stun
  • 42% increased Attack Damage while you have Fortify
    Fortify
  • 25% increased Fortify duration
    Fortify
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • 20% increased Effect of Fortify on you
    Fortify
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 10% increased total Recovery per second from Life Leech
    Life Leech
  • +8% to Fire Resistance
    Resistance
  • +6% to all Elemental Resistances
    Resistance
  • 5% increased Movement Speed while you have Fortify
    Fortify
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura

Comments