Reference Energy Shield
1,878
Reference Life
5,218
Ascendancy Keystones
-
Inevitable Judgement
Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances -
Pious Path
Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies
Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds -
Righteous Providence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
+50 to Strength and Intelligence -
Sanctuary
Consecrated Ground you create applies 15% increased Damage taken to Enemies
You have Consecrated Ground around you while stationary
Passive Keystones
-
Call to Arms
Using Warcries is Instant Warcries share their Cooldown -
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- +200 to Accuracy Rating with SwordsSwordAttack
- 200% increased Melee Critical Strike ChanceCriticalAttack
- 110% increased Critical Strike Chance with SwordsCriticalSwordAttack
- +75% to Melee Critical Strike MultiplierCriticalAttack
- 62% increased Elemental DamageElemental
- 60% increased Critical Strike ChanceCritical
- 60% increased Critical Strike Chance with Two Handed Melee WeaponsCriticalAttackTwo-Hand
- Sword Attacks deal 56% increased Damage with Hits and AilmentsAttackSwordAttack
- +50% to Critical Strike MultiplierCritical
- +45% to Critical Strike Multiplier with SwordsCriticalSwordAttack
- 40% of Physical Damage Converted to Cold DamagePhysicalColdElemental
- 37% increased Physical Damage with Two Handed Melee WeaponsAttackTwo-HandPhysical
- Attacks with Two Handed Melee Weapons deal 37% increased Damage with AilmentsAttackTwo-Hand
- 34% increased Melee Physical DamageAttackPhysical
- 32% increased Melee DamageAttack
- +32% to Critical Strike Multiplier with Two Handed Melee WeaponsCriticalAttackTwo-Hand
- 28% increased Cold Damage with Attack SkillsAttackColdElemental
- 24% increased Accuracy Rating with Two Handed Melee WeaponsAttackTwo-Hand
- 24% increased Elemental Damage with Attack SkillsAttackElemental
- 20% chance to Maim Enemies on Critical Strike with AttacksCriticalAttack
- 18% increased Frenzy Charge DurationFrenzy Charge
- 16% increased Accuracy Rating with SwordsSwordAttack
- 15% increased Attack SpeedAttackAttack Speed
- 12% increased Cold DamageColdElemental
- 12% increased Physical DamagePhysical
- 10% increased Attack Speed with SwordsAttackAttack SpeedSword
- 10% chance to Freeze, Shock and IgniteFreezeColdElemental
- 5% increased Attack Speed with Two Handed Melee WeaponsAttackAttack SpeedTwo-Hand
- +4 to Melee Strike RangeAttack
- 4% increased Melee Attack SpeedAttackAttack Speed
- +3% chance to Evade Attack HitsAttackEvasion
- +2 to Maximum Frenzy ChargesFrenzy Charge
Health
- 157% increased maximum LifeLife
- +84 to maximum LifeLife
- 10% increased maximum Energy ShieldEnergy Shield
Mitigation
- 44% increased Evasion RatingEvasion
- 25% increased Stun Duration with Two Handed Melee Weapons on EnemiesStun
- 24% increased Evasion Rating and ArmourArmourEvasion
- +23% to all Elemental ResistancesResistance
- 20% increased Stun ThresholdStun
- 20% increased ArmourArmour
- +8% to Fire ResistanceResistance
- Damage with Weapons Penetrates 3% Elemental ResistanceResistance
- +3% chance to Evade Attack HitsAttackEvasion
- +1% to maximum Fire ResistanceResistance
- +1% to maximum Cold ResistanceResistance
Other
- 20% increased Mana Regeneration RateMana Regen
- 20% increased Life Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask
- 0.4% of Attack Damage Leeched as ManaMana Leech