Reference Energy Shield
1,888
Reference Life
4,747
Ascendancy Keystones
-
Master Surgeon
Removes Bleeding when you use a Flask
Gain a Flask Charge when you deal a Critical Strike
Recover 6% of Life when you use a Flask -
Master Toxicist
Poisons you inflict during any Flask Effect have 30% chance to deal 100% more Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned -
Nature's Adrenaline
15% increased Movement Speed during any Flask Effect
20% increased Attack Speed during any Flask Effect -
Nature's Reprisal
40% of Physical Damage Converted to Chaos Damage
15% more Chaos Damage with Attack Skills
Chaos Skills have 30% increased Area of Effect
Passive Keystones
-
Acrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage -
Arrow Dancing
40% more chance to Evade Projectile Attacks 20% less chance to Evade Melee Attacks -
Phase Acrobatics
30% Chance to Dodge Spell Hits
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 95% increased Damage over TimeDamage over Time
- 95% increased Chaos DamageChaos
- 76% increased Damage Over Time with Bow SkillsBowAttack
- 61% increased Damage with PoisonPoisonChaosStatus
- 59% increased Damage with BowsBowAttack
- 46% increased Attack SpeedAttackAttack Speed
- 45% increased Chaos Damage with Attack SkillsAttackChaos
- 40% increased Poison DurationPoisonChaosStatus
- 35% chance to Poison on HitPoisonChaosStatus
- 30% chance to Poison on Hit with AttacksAttackPoisonChaos
- 30% increased Physical DamagePhysical
- +29% to Damage over Time Multiplier for PoisonDamage over TimePoisonChaos
- +29% to Chaos Damage over Time MultiplierDamage over TimeChaos
- 18% increased Frenzy Charge DurationFrenzy Charge
- 12% increased Cast SpeedCast Speed
- Poisons you inflict deal Damage 11% fasterPoisonChaosStatus
- 10% chance to Dodge Attack HitsAttack
- +10% to Damage over Time MultiplierDamage over Time
- 8% increased Projectile DamageProjectile
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- +2 to Maximum Frenzy ChargesFrenzy Charge
Health
- 154% increased maximum LifeLife
- +47 to maximum LifeLife
- 35% increased maximum Energy ShieldEnergy Shield
- +15 to maximum Energy ShieldEnergy Shield
Mitigation
- +150 to Evasion RatingEvasion
- 141% increased Evasion RatingEvasion
- 24% increased Evasion Rating and ArmourArmourEvasion
- +18% to Lightning ResistanceResistance
- +18% to Cold ResistanceResistance
- +14% to all Elemental ResistancesResistance
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- 0.4% of Attack Damage Leeched as LifeLife Leech
Other
- 70% increased Life Recovery from FlasksFlask
- Flasks applied to you have 46% increased EffectFlask
- 40% increased Flask Charges gainedFlask
- 36% increased Flask Effect DurationFlask
- 35% increased Mana Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask
- 20% increased Mana Regeneration RateMana Regen
- 10% reduced Flask Charges usedFlask