Reference Energy Shield

1,623

Reference Life

5,323

Ascendancy Keystones
  • Arena Challenger
    2% more Attack and Movement Speed per Challenger Charge
    25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
    Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
    +10 to Maximum Challenger Charges
  • Blood in the Eyes
    Attacks have 50% chance to cause Bleeding
    Attacks Maim on Hit against Bleeding Enemies
    25% chance to Blind with Hits against Bleeding Enemies
    Enemies Maimed by you take 10% increased Physical Damage
  • Gratuitous Violence
    Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage
    20% more Damage with Bleeding
  • Outmatch and Outlast
    25% chance to gain a Frenzy Charge on Kill with Main Hand
    25% chance to gain an Endurance Charge on Kill with Off Hand
    10% more Physical Damage while at maximum Frenzy Charges
    10% reduced Physical Damage taken while at maximum Endurance Charges
Passive Keystones
  • Acrobatics
    30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
  • Phase Acrobatics
    30% Chance to Dodge Spell Hits
  • Wind Dancer
    20% less Damage taken if you haven't been Hit Recently 40% less Evasion Rating if you haven't been Hit Recently 20% more Evasion Rating if you've been Hit Recently
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 177% increased Damage Over Time with Bow Skills
    BowAttack
  • 88% increased Damage with Bows
    BowAttack
  • 80% increased Physical Damage
    Physical
  • 74% increased Physical Damage with Bows
    BowAttackPhysical
  • 60% increased Critical Strike Chance
    Critical
  • 56% increased Attack Speed
    AttackAttack Speed
  • 45% increased Damage with Bleeding
    BleedPhysicalStatus
  • 40% increased Attack Damage against Bleeding Enemies
    AttackBleedPhysical
  • 38% increased Accuracy Rating with Bows
    BowAttack
  • 34% increased Attack Speed with Bows
    AttackAttack SpeedBow
  • 30% increased Stun Duration with Bows on Enemies
    BowAttackStun
  • Bow Attacks have 25% chance to cause Bleeding
    AttackBowAttack
  • 20% increased Area of Effect
    Area
  • Bleeding you inflict deals Damage 20% faster
    BleedPhysicalStatus
  • 20% increased Chaos Damage
    Chaos
  • +16% to Damage over Time Multiplier for Bleeding
    Damage over TimeBleedPhysical
  • 15% increased Damage with One Handed Weapons
    One-Hand
  • 10% chance to Dodge Attack Hits
    Attack
  • Attacks have 10% chance to cause Bleeding
    AttackBleedPhysical
  • 10% reduced Enemy Stun Threshold with Bows
    BowAttackStun
  • Overwhelm 10% Physical Damage Reduction
    Physical
  • 8% increased Melee Physical Damage
    AttackPhysical
  • 8% increased Projectile Damage
    Projectile
  • 8% increased Cast Speed
    Cast Speed
  • +2 to Melee Strike Range
    Attack

Health

  • 186% increased maximum Life
    Life
  • +15 to maximum Energy Shield
    Energy Shield
  • +15 to maximum Life
    Life
  • 10% increased maximum Energy Shield
    Energy Shield

Mitigation

  • 129% increased Evasion Rating
    Evasion
  • 42% increased Evasion Rating and Armour
    ArmourEvasion
  • 30% increased Stun Duration with Bows on Enemies
    BowAttackStun
  • 28% chance to Avoid being Stunned
    Stun
  • 20% increased Stun and Block Recovery
    BlockStun
  • 10% reduced Enemy Stun Threshold with Bows
    BowAttackStun
  • +4% to all Elemental Resistances
    Resistance
  • 0.8% of Attack Damage Leeched as Life
    Life Leech

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 20% increased Flask Charges gained
    Flask
  • 20% increased Flask Effect Duration
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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