Reference Energy Shield

1,626

Reference Life

6,106

Ascendancy Keystones
  • Conqueror
    100% chance to Taunt on Hit
    6% reduced Damage taken if you've Taunted an Enemy Recently
    2% of Life Regenerated per second if you've Taunted an Enemy Recently
    Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets
  • Fortitude
    You have Fortify
  • Unstoppable Hero
    10% increased Attack Speed while you have Fortify
    30% increased Melee Damage while you have Fortify
    +1000 to Armour and Evasion Rating while you have Fortify
    Cannot be Stunned while you have Fortify
  • Worthy Foe
    Enemies you Taunt take 20% increased Damage
    Enemies Taunted by you cannot Evade Attacks
Passive Keystones
  • Iron Reflexes
    Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • Attack Skills deal 146% increased Damage with Ailments while Dual Wielding
    AttackDual Wield
  • 127% increased Damage with Ailments from Attack Skills while wielding a Sword
    AttackSwordAttack
  • 120% increased Physical Weapon Damage while Dual Wielding
    Dual WieldPhysical
  • 117% increased Physical Damage with Swords
    SwordAttackPhysical
  • 75% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon
    Attack
  • 46% increased Melee Physical Damage
    AttackPhysical
  • 37% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
    AttackOne-Hand
  • 37% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • 35% increased Melee Physical Damage while you have Fortify
    AttackPhysicalFortify
  • 33% increased Attack Speed
    AttackAttack Speed
  • 28% increased Melee Damage
    Attack
  • 26% increased Attack Physical Damage
    AttackPhysical
  • 26% increased Attack Damage with Main Hand
    Attack
  • Attacks have 25% chance to cause Bleeding
    AttackBleedPhysical
  • 22% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • 20% increased Attack Speed with Off Hand
    AttackAttack SpeedOne-Hand
  • You take 20% reduced Extra Damage from Critical Strikes
    Critical
  • 18% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3 to Melee Weapon and Unarmed Attack range
    Attack
  • 2% additional Block Chance while Dual Wielding

Health

  • 203% increased maximum Life
    Life
  • +54 to maximum Life
    Life

Mitigation

  • 128% increased Armour
    Armour
  • 96% increased Evasion Rating and Armour
    ArmourEvasion
  • 35% increased Melee Physical Damage while you have Fortify
    AttackPhysicalFortify
  • 20% increased Armour while you have Fortify
    ArmourFortify
  • 20% increased Stun Threshold
    Stun
  • 15% increased effect of Fortify on You
  • 10% increased Fortify duration
    Fortify
  • +8% to Fire Resistance
    Resistance
  • 6.2% of Life Regenerated per second
    Life Regen
  • +3% to all Elemental Resistances
    Resistance
  • 2% additional Block Chance while Dual Wielding
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 3% increased effect of Non-Curse Auras you Cast

Comments