Reference Energy Shield

1,825

Reference Life

5,924

Ascendancy Keystones
  • Unbreakable
    2% of Life Regenerated per second
    5% reduced Damage taken
    Armour received from Body Armour is doubled
    1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
  • Unflinching
    30% chance to gain an Endurance Charge when you are Hit
    25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    Gain an Endurance Charge every second if you've been Hit Recently
    +1 to Maximum Endurance Charges
  • Unrelenting
    1% additional Physical Damage Reduction per Endurance Charge
    8% reduced Elemental Damage taken while at Maximum Endurance Charges
    +4% to Chaos Resistance per Endurance Charge
  • Unyielding
    8% increased Damage per Endurance Charge
    6% increased Area of Effect per Endurance Charge
    25% chance to gain an Endurance Charge when you Stun an Enemy
    10% increased Stun Duration on Enemies per Endurance Charge
Passive Keystones
  • Blood Magic
    Removes all mana. Spend Life instead of Mana for Skills
  • Iron Grip
    The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks
  • Mortal Conviction
    You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana

Damage

  • 145% increased Damage with Bleeding
    BleedPhysicalStatus
  • 94% increased Damage Over Time with Bow Skills
    BowAttack
  • 74% increased Physical Damage with Bows
    BowAttackPhysical
  • Attacks have 55% chance to cause Bleeding
    AttackBleedPhysical
  • 40% increased Attack Damage against Bleeding Enemies
    AttackBleedPhysical
  • 30% chance to Impale Enemies on Hit with Attacks
    Attack
  • 30% increased Stun Duration with Bows on Enemies
    BowAttackStun
  • 30% increased Physical Damage
    Physical
  • 28% increased Attack Speed
    AttackAttack Speed
  • 25% increased Attack Physical Damage
    AttackPhysical
  • Bleeding you inflict deals Damage 25% faster
    BleedPhysicalStatus
  • Bow Attacks have 25% chance to cause Bleeding
    AttackBowAttack
  • 20% increased Area of Effect
    Area
  • 16% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 10% reduced Enemy Stun Threshold with Bows
    BowAttackStun
  • 9% increased Attack and Cast Speed
    Cast SpeedAttack
  • 5% reduced Damage taken from Bleeding Enemies
    BleedPhysicalStatus
  • 5% additional Physical Damage Reduction
    Physical
  • 4% additional Physical Damage Reduction while affected by a Guard Skill Buff
    Physical
  • 3% increased Area of Effect per Endurance Charge
    AreaEndurance Charge
  • 1.6% of Physical Attack Damage Leeched as Life
    Life LeechPhysical

Health

  • 188% increased maximum Life
    Life
  • +86 to maximum Life
    Life
  • 10% increased maximum Energy Shield
    Energy Shield
  • 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff
    Life RegenLife

Mitigation

  • 338% increased Armour
    Armour
  • +250 to Armour while affected by a Guard Skill Buff
    Armour
  • +150 to Armour
    Armour
  • 72% increased Endurance Charge Duration
    Endurance Charge
  • 44% increased Attack Damage while you have Fortify
    Fortify
  • 40% increased total Recovery per second from Life Leech
    Life Leech
  • 40% increased Stun Duration on Enemies
    Stun
  • +36% to all Elemental Resistances
    Resistance
  • 30% increased Stun Duration with Bows on Enemies
    BowAttackStun
  • 30% increased Armour while stationary
    Armour
  • 25% increased Fortify duration
    Fortify
  • 20% increased Effect of Fortify on you
    Fortify
  • 20% increased Stun Threshold
    Stun
  • 20% chance to gain an Endurance Charge when you are Hit
    Endurance Charge
  • 16% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 10% reduced Enemy Stun Threshold with Bows
    BowAttackStun
  • 10% chance when Hit for double Armour effect
    Armour
  • +8% to Fire Resistance
    Resistance
  • 5% increased Movement Speed while you have Fortify
    Fortify
  • 5% increased Stun Duration on Enemies per Endurance Charge
    StunEndurance Charge
  • 5% chance to gain an Endurance Charge on Kill
    Endurance Charge
  • 5% increased Damage per Endurance Charge
    Endurance Charge
  • 4.4% of Life Regenerated per second
    Life Regen
  • +3 to Maximum Endurance Charges
    Endurance Charge
  • 3% increased Area of Effect per Endurance Charge
    AreaEndurance Charge
  • 1.6% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +1% to all maximum Elemental Resistances
    Resistance
  • +1% to maximum Fire Resistance
    Resistance
  • +1 to Minimum Endurance Charges
    Endurance Charge
  • 0.6% of maximum Life Regenerated per second per Endurance Charge
    Life RegenEndurance Charge
  • 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff
    Life RegenLife

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura

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