Reference Energy Shield
1,737
Reference Life
4,840
Ascendancy Keystones
-
Born in the Shadows
Cannot be Blinded
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit -
Explosives Expert
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Damage Penetrates 10% Elemental Resistances against Chilled Enemies -
Pyromaniac
Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Passive Keystones
-
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 45% increased Damage with BleedingBleedPhysicalStatus
- 44% increased Physical Damage with One Handed Melee WeaponsAttackOne-HandPhysical
- Attacks with One Handed Melee Weapons deal 44% increased Damage with AilmentsAttackOne-Hand
- 40% increased Attack Damage against Bleeding EnemiesAttackBleedPhysical
- 30% increased Trap DamageTrap
- 30% increased Mine DamageMine
- 30% increased Attack Damage while LeechingAttack
- 20% increased Attack SpeedAttackAttack Speed
- 20% increased Critical Strike ChanceCritical
- 20% increased Melee DamageAttack
- Melee Skills have 20% increased Area of EffectAttackArea
- +16% to Damage over Time Multiplier for BleedingDamage over TimeBleedPhysical
- 15% chance to Blind Enemies on Hit with AttacksAttack
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 14% increased Chaos DamageChaos
- 14% increased Physical DamagePhysical
- Attacks with Melee Weapons deal 12% increased Damage with AilmentsAttack
- 12% increased Melee Physical Damage while you have FortifyAttackPhysicalFortify
- Attacks have 10% chance to cause BleedingAttackBleedPhysical
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- 8% increased Cast SpeedCast Speed
- 8% increased Melee Physical DamageAttackPhysical
- Bleeding you inflict deals Damage 5% fasterBleedPhysicalStatus
- 4% increased Attack Speed with One Handed Melee WeaponsAttackAttack SpeedOne-Hand
- +4 to Melee Strike RangeAttack
- 1% of Physical Attack Damage Leeched as LifeLife LeechPhysical
Health
- 149% increased maximum LifeLife
- +32 to maximum LifeLife
Mitigation
- +350 to Evasion RatingEvasion
- +150 to ArmourArmour
- 140% increased Evasion RatingEvasion
- 86% increased ArmourArmour
- 45% increased Armour while you have FortifyArmourFortify
- 45% increased Effect of Fortify on youFortify
- 42% increased Attack Damage while you have FortifyFortify
- 25% increased Fortify duration
- 24% increased Evasion Rating and ArmourArmourEvasion
- +22% to all Elemental ResistancesResistance
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 12% increased Melee Physical Damage while you have FortifyAttackPhysicalFortify
- 10% increased Effect of Fortify on you while StationaryFortify
- 10% increased Maximum total Recovery per second from Life Leech
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- +8% to Fire ResistanceResistance
- 5% increased Movement Speed while you have FortifyFortify
- +1 to Maximum Endurance ChargesEndurance Charge
- +1% to all maximum Elemental ResistancesResistance
- +1% to maximum Fire ResistanceResistance
- 1% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- Regenerate 0.2% of Life per second per Endurance ChargeEndurance Charge
Other
- 20% increased Life Recovery from FlasksFlask