Reference Energy Shield

1,683

Reference Life

5,146

Ascendancy Keystones
  • Unbreakable
    Regenerate 2% of Life per second
    5% reduced Damage taken
    Armour received from Body Armour is doubled
    1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
  • Undeniable
    +500 to Accuracy Rating
    1% increased Attack Speed per 150 Accuracy Rating
    Gain Accuracy Rating equal to twice your Strength
  • Unflinching
    30% chance to gain an Endurance Charge when you are Hit
    25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    Gain 1 Endurance Charge every second if you've been Hit Recently
    +1 to Maximum Endurance Charges
  • Unyielding
    8% increased Damage per Endurance Charge
    6% increased Area of Effect per Endurance Charge
    25% chance to gain an Endurance Charge when you Stun an Enemy
    10% increased Stun Duration on Enemies per Endurance Charge
Passive Keystones
Open Passive Tree
This tree was seen in the following threads:

Damage

  • +400 to Accuracy Rating with Swords
    SwordAttack
  • 175% increased Melee Critical Strike Chance
    CriticalAttack
  • 170% increased Critical Strike Chance with Swords
    CriticalSwordAttack
  • 100% increased Physical Damage with Swords
    SwordAttackPhysical
  • Sword Attacks deal 100% increased Damage with Ailments
    AttackSwordAttack
  • +87% to Melee Critical Strike Multiplier
    CriticalAttack
  • +80% to Critical Strike Multiplier with Swords
    CriticalSwordAttack
  • 57% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • Attacks with One Handed Melee Weapons deal 57% increased Damage with Ailments
    AttackOne-Hand
  • Sword Attacks deal 56% increased Damage with Hits and Ailments
    AttackSwordAttack
  • 54% increased Fire Damage with Attack Skills
    AttackFireElemental
  • 50% increased Critical Strike Chance
    Critical
  • 46% increased Melee Physical Damage
    AttackPhysical
  • +30% to Critical Strike Multiplier
    Critical
  • 26% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 20% increased Attack Speed
    AttackAttack Speed
  • 20% chance to Maim Enemies on Critical Strike with Attacks
    CriticalAttack
  • 20% increased Melee Damage
    Attack
  • Melee Skills have 20% increased Area of Effect
    AttackArea
  • 16% increased Accuracy Rating with Swords
    SwordAttack
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • 10% increased Area of Effect if you have Stunned an Enemy Recently
    AreaStun
  • +8% to Fire Damage over Time Multiplier
    Damage over TimeFireElemental
  • Damage with Weapons Penetrates 8% Fire Resistance
    FireElemental
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • +4 to Melee Strike Range
    Attack
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +1 to Melee Strike Range with Swords
    AttackSwordAttack

Health

  • 161% increased maximum Life
    Life
  • +36 to maximum Life
    Life

Mitigation

  • 122% increased Armour
    Armour
  • 51% increased Endurance Charge Duration
    Endurance Charge
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Duration on Enemies
    Stun
  • 20% increased Evasion Rating
    Evasion
  • 20% increased Stun Threshold
    Stun
  • 10% increased Area of Effect if you have Stunned an Enemy Recently
    AreaStun
  • +8% to Fire Resistance
    Resistance
  • +6% to all Elemental Resistances
    Resistance
  • +3 to Maximum Endurance Charges
    Endurance Charge
  • +1% to maximum Fire Resistance
    Resistance
  • 0.4% of Attack Damage Leeched as Life
    Life Leech
  • Regenerate 0.2% of Life per second per Endurance Charge
    Endurance Charge

Other

  • 40% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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