Reference Energy Shield
1,626
Reference Life
5,878
Ascendancy Keystones
-
Arena Challenger
2% more Attack and Movement Speed per Challenger Charge
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
+10 to Maximum Challenger Charges -
Painforged
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Cannot be Stunned by Hits you Block
Your Counterattacks deal Double Damage -
Versatile Combatant
Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage -
Violent Retaliation
+4% to maximum Chance to Block Attack Damage
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
Passive Keystones
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- +200 to Accuracy Rating with SwordsSwordAttack
- Attack Skills deal 179% increased Damage while Dual WieldingAttackDual Wield
- Sword Attacks deal 122% increased Damage with AilmentsAttackSwordAttack
- 112% increased Physical Damage with SwordsSwordAttackPhysical
- 110% increased Critical Strike Chance with SwordsCriticalSwordAttack
- Sword Attacks deal 78% increased Damage with Hits and AilmentsAttackSwordAttack
- 72% increased Attack SpeedAttackAttack Speed
- 57% increased Physical Damage with One Handed Melee WeaponsAttackOne-HandPhysical
- Attacks with One Handed Melee Weapons deal 57% increased Damage with AilmentsAttackOne-Hand
- 50% increased Attack Damage with Main HandAttack
- 46% increased Melee Physical DamageAttackPhysical
- +45% to Critical Strike Multiplier with SwordsCriticalSwordAttack
- Attack Skills deal 45% increased Damage with Ailments while Dual WieldingAttackDual Wield
- 29% increased Attack Speed while Dual WieldingAttackAttack SpeedDual Wield
- +27% Chance to Block Attack Damage while Dual WieldingAttackDual WieldBlock
- Attacks have 25% chance to cause BleedingAttackBleedPhysical
- 24% increased Attack Speed with SwordsAttackAttack SpeedSword
- 20% increased Attack Speed with Off HandAttackAttack SpeedOne-Hand
- 15% chance to gain a Frenzy Charge when you BlockBlockFrenzy Charge
- +12% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
- Attacks with Melee Weapons deal 12% increased Damage with AilmentsAttack
- +10% to Damage over Time Multiplier for BleedingDamage over TimeBleedPhysical
- Attacks with One Handed Weapons deal 10% increased Damage with AilmentsAttackOne-Hand
- 10% increased Damage with One Handed WeaponsOne-Hand
- 10% chance to gain a Frenzy Charge when you Block Attack DamageAttackBlockFrenzy Charge
- 8% increased Attack Damage while Dual WieldingAttackDual Wield
- +6% Chance to Block Attack DamageAttackBlock
- 6% increased Accuracy Rating while Dual WieldingDual Wield
- 5% increased Attack Speed with One Handed Melee WeaponsAttackAttack SpeedOne-Hand
- 4% increased Melee Attack SpeedAttackAttack Speed
- +2 to Melee Strike RangeAttack
- +1 to Melee Strike Range with SwordsAttackSwordAttack
Health
- 202% increased maximum LifeLife
- +40 to maximum LifeLife
Mitigation
- 100% increased total Recovery per second from Life LeechLife Leech
- 66% increased ArmourArmour
- 50% increased Block RecoveryBlock
- 36% increased Evasion Rating and ArmourArmourEvasion
- 28% chance to Avoid being StunnedStun
- +27% Chance to Block Attack Damage while Dual WieldingAttackDual WieldBlock
- 20% increased Stun ThresholdStun
- 20% increased Evasion RatingEvasion
- 20% increased Stun and Block RecoveryBlockStun
- 15% chance to gain an Endurance Charge when you BlockBlockEndurance Charge
- 15% chance to gain a Frenzy Charge when you BlockBlockFrenzy Charge
- 15% increased Maximum total Recovery per second from Life Leech
- +12% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
- 10% chance to gain a Frenzy Charge when you Block Attack DamageAttackBlockFrenzy Charge
- +8% to Fire ResistanceResistance
- +6% Chance to Block Attack DamageAttackBlock
- +6% to all Elemental ResistancesResistance
- 1.6% of Attack Damage Leeched as LifeLife Leech
- +1% to maximum Fire ResistanceResistance
Other
- 40% increased Life Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask
- 0.4% of Attack Damage Leeched as ManaMana Leech