Reference Energy Shield

1,626

Reference Life

4,626

Ascendancy Keystones
  • Bane of Legends
    Kill Enemies that have 20% or lower Life when Hit by your Skills
    Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
    Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
  • Endless Hunger
    20% of Overkill Damage is Leeched as Life
    Cannot be Stunned while Leeching
    You are Unaffected by Bleeding while Leeching
  • Headsman
    10% more Damage if you've Killed Recently
    Cannot take Reflected Physical Damage
    20% more Damage against Unique Enemies
  • Overwhelm
    Base Critical Strike Chance for Attacks with Weapons is 7.5%
    +10% to Critical Strike Multiplier per Nearby Enemy, up to +100%
    Nearby enemies have -30% to Critical Strike Multiplier
Passive Keystones
  • Crimson Dance
    You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding
Open Passive Tree
This tree was seen in the following threads:

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • 175% increased Melee Critical Strike Chance
    CriticalAttack
  • 170% increased Critical Strike Chance with Swords
    CriticalSwordAttack
  • Sword Attacks deal 170% increased Damage with Ailments
    AttackSwordAttack
  • 160% increased Physical Damage with Swords
    SwordAttackPhysical
  • Sword Attacks deal 126% increased Damage with Hits and Ailments
    AttackSwordAttack
  • +80% to Critical Strike Multiplier with Swords
    CriticalSwordAttack
  • +75% to Melee Critical Strike Multiplier
    CriticalAttack
  • 75% increased Attack Physical Damage
    AttackPhysical
  • 65% increased Critical Strike Chance
    Critical
  • 60% increased Critical Strike Chance with Two Handed Melee Weapons
    CriticalAttackTwo-Hand
  • Attacks have 50% chance to cause Bleeding
    AttackBleedPhysical
  • 42% increased Melee Physical Damage
    AttackPhysical
  • 40% increased Attack Damage
    Attack
  • 40% chance to Impale Enemies on Hit with Attacks
    Attack
  • 37% increased Physical Damage with Two Handed Melee Weapons
    AttackTwo-HandPhysical
  • Attacks with Two Handed Melee Weapons deal 37% increased Damage with Ailments
    AttackTwo-Hand
  • 34% increased Attack Speed
    AttackAttack Speed
  • +32% to Critical Strike Multiplier with Two Handed Melee Weapons
    CriticalAttackTwo-Hand
  • 30% increased Physical Damage
    Physical
  • 30% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • +30% to Critical Strike Multiplier
    Critical
  • Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction
    Physical
  • +24% to Damage over Time Multiplier for Bleeding
    Damage over TimeBleedPhysical
  • 24% increased Accuracy Rating with Two Handed Melee Weapons
    AttackTwo-Hand
  • 20% chance to Maim Enemies on Critical Strike with Attacks
    CriticalAttack
  • 15% increased Damage with Bleeding
    BleedPhysicalStatus
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • Overwhelm 10% Physical Damage Reduction
    Physical
  • Attacks with Melee Weapons deal 8% increased Damage with Ailments
    Attack
  • 5% increased Attack Speed with Two Handed Melee Weapons
    AttackAttack SpeedTwo-Hand
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3 to Melee Strike Range with Swords
    AttackSwordAttack
  • +2 to Melee Strike Range
    Attack

Health

  • 136% increased maximum Life
    Life
  • +34 to maximum Life
    Life

Mitigation

  • 36% increased Evasion Rating and Armour
    ArmourEvasion
  • 28% increased Armour
    Armour
  • 25% increased Stun Duration with Two Handed Melee Weapons on Enemies
    Stun
  • 20% increased Stun Threshold
    Stun
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +8% to Fire Resistance
    Resistance
  • +3% to all Elemental Resistances
    Resistance
  • +1% to maximum Fire Resistance
    Resistance
  • 0.2% of Attack Damage Leeched as Life
    Life Leech

Other

  • 40% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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