Reference Energy Shield

1,853

Reference Life

5,258

Ascendancy Keystones
  • Unbreakable
    Regenerate 2% of Life per second
    5% reduced Damage taken
    Armour received from Body Armour is doubled
    1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
  • Unflinching
    30% chance to gain an Endurance Charge when you are Hit
    25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    Gain 1 Endurance Charge every second if you've been Hit Recently
    +1 to Maximum Endurance Charges
  • Unrelenting
    1% additional Physical Damage Reduction per Endurance Charge
    8% reduced Elemental Damage taken while at Maximum Endurance Charges
    +4% to Chaos Resistance per Endurance Charge
  • Unyielding
    8% increased Damage per Endurance Charge
    6% increased Area of Effect per Endurance Charge
    25% chance to gain an Endurance Charge when you Stun an Enemy
    10% increased Stun Duration on Enemies per Endurance Charge
Passive Keystones
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 140% increased Melee Critical Strike Chance
    CriticalAttack
  • 134% increased Physical Damage with Maces or Sceptres
    MaceAttackPhysical
  • Mace or Sceptre Attacks deal 134% increased Damage with Ailments
    AttackMaceAttack
  • 120% increased Critical Strike Chance with Maces or Sceptres
    CriticalMaceAttack
  • 85% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • Attacks with One Handed Melee Weapons deal 85% increased Damage with Ailments
    AttackOne-Hand
  • 62% increased Melee Physical Damage
    AttackPhysical
  • +57% to Melee Critical Strike Multiplier
    CriticalAttack
  • 54% increased Elemental Damage with Maces or Sceptres
    MaceAttackElemental
  • +48% to Critical Strike Multiplier with Maces or Sceptres
    CriticalMaceAttack
  • Attack Skills deal 48% increased Damage while Dual Wielding
    AttackDual Wield
  • 30% increased Critical Strike Chance
    Critical
  • 30% increased Attack Damage while Leeching
    Attack
  • 27% increased Attack Speed
    AttackAttack Speed
  • 26% increased Accuracy Rating with Maces or Sceptres
    MaceAttack
  • 24% increased Elemental Damage with Attack Skills
    AttackElemental
  • 22% increased Elemental Damage
    Elemental
  • 22% increased Area of Effect
    Area
  • 15% reduced Enemy Stun Threshold with Maces or Sceptres
    MaceAttackStun
  • Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments
    AttackMaceAttack
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • 12% increased Physical Damage
    Physical
  • 10% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • 10% chance to Freeze, Shock and Ignite
    FreezeColdElemental
  • 8% chance to gain a Power Charge when you Stun with Melee Damage
    AttackStunPower Charge
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +2 to Melee Strike Range with Maces and Sceptres
    AttackMaceAttack
  • +2 to Melee Strike Range
    Attack
  • 1.4% of Physical Attack Damage Leeched as Life
    Life LeechPhysical

Health

  • 158% increased maximum Life
    Life
  • +72 to maximum Life
    Life

Mitigation

  • 106% increased Armour
    Armour
  • 66% increased Endurance Charge Duration
    Endurance Charge
  • 60% increased Stun Duration on Enemies
    Stun
  • 40% increased total Recovery per second from Life Leech
    Life Leech
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • +18% to all Elemental Resistances
    Resistance
  • 15% reduced Enemy Stun Threshold with Maces or Sceptres
    MaceAttackStun
  • 10% increased Maximum total Recovery per second from Life Leech
  • 8% chance to gain a Power Charge when you Stun with Melee Damage
    AttackStunPower Charge
  • Damage with Weapons Penetrates 8% Elemental Resistance
    Resistance
  • +8% to Fire Resistance
    Resistance
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +3 to Maximum Endurance Charges
    Endurance Charge
  • 1.4% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +1% to maximum Fire Resistance
    Resistance
  • Regenerate 0.2% of Life per second per Endurance Charge
    Endurance Charge

Other

  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura

Comments