Reference Energy Shield
2,069
Reference Life
4,476
Ascendancy Keystones
-
Born in the Shadows
Cannot be Blinded
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit -
Chain Reaction
50% increased Cooldown Recovery Rate for throwing Traps
Skills used by Traps have 50% increased Area of Effect
When your Traps Trigger, your nearby Traps also Trigger -
Perfect Crime
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Mana Cost of Skills that throw Traps
Passive Keystones
-
Acrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage -
Phase Acrobatics
30% Chance to Dodge Spell Hits
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 140% increased Critical Strike Chance for SpellsSpellCritical
- 124% increased Trap DamageTrap
- 95% increased Critical Strike Chance with TrapsCriticalTrap
- 95% increased Critical Strike Chance with MinesCriticalMine
- +80% to Critical Strike Multiplier with TrapsCriticalTrap
- +80% to Critical Strike Multiplier with MinesCriticalMine
- 80% increased Mine DamageMine
- 65% increased Critical Strike ChanceCritical
- 40% increased Spell DamageSpell
- 36% increased Power Charge DurationPower Charge
- +35% to Critical Strike Multiplier for SpellsSpellCritical
- 32% increased Elemental DamageElemental
- 30% increased Mine DurationMine
- 30% increased Trap Trigger Area of EffectAreaTrap
- +25% to Critical Strike MultiplierCritical
- 16% increased Trap Throwing SpeedTrap
- 15% increased Cooldown Recovery Rate for throwing TrapsTrap
- 15% chance to gain a Power Charge when your Trap is triggered by an EnemyTrapPower Charge
- 12% increased Physical DamagePhysical
- 10% chance to Dodge Attack HitsAttack
- Minions deal 10% increased DamageMinion
- 10% chance to Freeze, Shock and IgniteFreezeColdElemental
- 10% chance to gain a Power Charge when your Mine is Detonated targeting an EnemyMinePower Charge
- Trap Damage Penetrates 10% Elemental ResistancesResistanceTrap
- Mine Damage Penetrates 10% Elemental ResistancesResistanceMine
- 6% increased Mine Throwing SpeedMine
- 5% increased Cast SpeedCast Speed
- Traps cannot be Damaged for 5 seconds after being ThrownTrap
- Mines cannot be Damaged for 5 seconds after being thrownMine
- 5% increased Attack and Cast SpeedCast SpeedAttack
- +2 to Maximum Power ChargesPower Charge
- Skills which Throw Traps have +1 Cooldown UseTrap
Health
- 136% increased maximum LifeLife
- +50 to maximum LifeLife
- +32 to maximum Energy ShieldEnergy Shield
- 15% increased maximum Energy ShieldEnergy Shield
Mitigation
- +17% to all Elemental ResistancesResistance
- Trap Damage Penetrates 10% Elemental ResistancesResistanceTrap
- Mine Damage Penetrates 10% Elemental ResistancesResistanceMine
- 0.4% of Attack Damage Leeched as LifeLife Leech
Other
- 80% increased Mana Regeneration RateMana Regen
- 3% increased effect of Non-Curse Auras from your SkillsCurseAura