Reference Energy Shield
1,598
Reference Life
4,685
Ascendancy Keystones
-
Brutal Fervour
100% increased Maximum Recovery per Life Leech
Life Leech effects are not removed at Full Life
10% reduced Damage taken while Leeching -
Endless Hunger
20% of Overkill Damage is Leeched as Life
20% increased Attack Speed while Leeching
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching -
Headsman
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
20% more Damage with Hits and Ailments against Unique Enemies -
Masterful Form
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to Maximum Frenzy Charges
Passive Keystones
-
Call to Arms
Using Warcries is Instant Warcries share their Cooldown -
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes -
Vaal Pact
Life Leeched per Second is doubled Maximum total Recovery per second from Life Leech is doubled Life Regeneration has no effect
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 111% increased Physical Damage with Two Handed Melee WeaponsAttackTwo-HandPhysical
- Attacks with Two Handed Melee Weapons deal 111% increased Damage with AilmentsAttackTwo-Hand
- 79% increased Physical Damage with AxesAxeAttackPhysical
- Axe Attacks deal 79% increased Damage with AilmentsAttackAxeAttack
- Axe Attacks deal 54% increased Damage with Hits and AilmentsAttackAxeAttack
- 40% increased Attack DamageAttack
- Attacks with Melee Weapons deal 38% increased Damage with AilmentsAttack
- 38% increased Melee Physical DamageAttackPhysical
- 36% increased Attack Physical DamageAttackPhysical
- 36% increased Accuracy Rating with AxesAxeAttack
- 33% increased Frenzy Charge DurationFrenzy Charge
- 30% increased Damage with Hits and Ailments against Bleeding EnemiesBleedPhysicalStatus
- 30% chance to Impale Enemies on Hit with AttacksAttack
- 30% chance to Impale Enemies on Hit with Two Handed WeaponsTwo-Hand
- 27% increased Attack SpeedAttackAttack Speed
- 26% increased Melee Physical Damage while you have FortifyAttackPhysicalFortify
- 20% increased Bleeding DurationBleedPhysicalStatus
- Attacks have 20% chance to cause BleedingAttackBleedPhysical
- 20% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled EnemiesTwo-Hand
- 16% increased Physical DamagePhysical
- Bleeding you inflict deals Damage 15% fasterBleedPhysicalStatus
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- Overwhelm 12% Physical Damage ReductionPhysical
- 10% increased Effect of Impales you inflict with Two Handed WeaponsTwo-Hand
- Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage ReductionPhysical
- 10% increased Attack Speed with AxesAttackAttack SpeedAxe
- 8% chance to gain a Frenzy Charge on KillFrenzy Charge
- 8% increased Damage per Frenzy ChargeFrenzy Charge
- 5% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- 5% increased Attack Speed with Two Handed Melee WeaponsAttackAttack SpeedTwo-Hand
- 4% increased Melee Attack SpeedAttackAttack Speed
- 3.2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- 2% increased Attack Speed per Frenzy ChargeAttackAttack SpeedFrenzy Charge
- 2% increased Movement Speed per Frenzy ChargeFrenzy Charge
- +1 to Minimum Frenzy ChargesFrenzy Charge
- +1 to Melee Strike Range with AxesAttackAxeAttack
- +1 to Maximum Frenzy ChargesFrenzy Charge
Health
- 136% increased maximum LifeLife
- +54 to maximum LifeLife
Mitigation
- 330% increased total Recovery per second from Life LeechLife Leech
- +200 to ArmourArmour
- 132% increased ArmourArmour
- 84% increased Evasion Rating and ArmourArmourEvasion
- 50% increased Effect of Fortify on youFortify
- 45% increased Armour while you have FortifyArmourFortify
- 45% increased Maximum total Recovery per second from Life Leech
- 42% increased Attack Damage while you have FortifyFortify
- +41% to all Elemental ResistancesResistance
- 30% increased Armour while stationaryArmour
- 26% increased Melee Physical Damage while you have FortifyAttackPhysicalFortify
- 25% chance to gain an Endurance Charge when you are HitEndurance Charge
- 25% increased Fortify duration
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 15% increased Endurance Charge DurationEndurance Charge
- 10% increased Effect of Fortify on you while StationaryFortify
- +8% to Fire ResistanceResistance
- 5% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- 5% increased Movement Speed while you have FortifyFortify
- 3.2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- 2.4% of Attack Damage Leeched as LifeLife Leech
- +1% to maximum Fire ResistanceResistance
- Regenerate 0.3% of Life per second per Endurance ChargeEndurance Charge
Other
- 20% increased Life Recovery from FlasksFlask
- 0.4% of Attack Damage Leeched as ManaMana Leech