Reference Energy Shield
1,768
Reference Life
5,073
Ascendancy Keystones
-
Arena Challenger
2% more Attack and Movement Speed per Challenger Charge
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
+10 to Maximum Challenger Charges -
Blood in the Eyes
Attacks have 50% chance to cause Bleeding
Attacks Maim on Hit against Bleeding Enemies
25% chance to Blind with Hits against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage -
Gratuitous Violence
Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage
20% more Damage with Bleeding -
Outmatch and Outlast
25% chance to gain a Frenzy Charge on Kill with Main Hand
25% chance to gain an Endurance Charge on Kill with Off Hand
10% more Physical Damage while at maximum Frenzy Charges
10% reduced Physical Damage taken while at maximum Endurance Charges
Passive Keystones
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- +200 to Accuracy Rating with SwordsSwordAttack
- 175% increased Melee Critical Strike ChanceCriticalAttack
- 170% increased Critical Strike Chance with SwordsCriticalSwordAttack
- Sword Attacks deal 126% increased Damage with Hits and AilmentsAttackSwordAttack
- 100% increased Physical Damage with SwordsSwordAttackPhysical
- Sword Attacks deal 100% increased Damage with AilmentsAttackSwordAttack
- +80% to Critical Strike Multiplier with SwordsCriticalSwordAttack
- 80% increased Critical Strike ChanceCritical
- +75% to Melee Critical Strike MultiplierCriticalAttack
- 44% increased Physical Damage with One Handed Melee WeaponsAttackOne-HandPhysical
- Attacks with One Handed Melee Weapons deal 44% increased Damage with AilmentsAttackOne-Hand
- 40% increased Attack SpeedAttackAttack Speed
- 34% increased Melee Physical DamageAttackPhysical
- 30% increased Attack Speed with SwordsAttackAttack SpeedSword
- 30% increased Attack Damage while LeechingAttack
- +30% to Critical Strike MultiplierCritical
- 20% increased Physical DamagePhysical
- 20% chance to Maim Enemies on Critical Strike with AttacksCriticalAttack
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 15% increased Damage with One Handed WeaponsOne-Hand
- 12% increased Attack Physical DamageAttackPhysical
- +10% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
- 10% chance to gain a Frenzy Charge when you Block Attack DamageAttackBlockFrenzy Charge
- Overwhelm 10% Physical Damage ReductionPhysical
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- 4% increased Attack Speed with One Handed Melee WeaponsAttackAttack SpeedOne-Hand
- 4% increased Melee Attack SpeedAttackAttack Speed
- +3 to Melee Strike Range with SwordsAttackSwordAttack
- +2 to Melee Strike RangeAttack
- 1% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +1 to Maximum Frenzy ChargesFrenzy Charge
Health
- 162% increased maximum LifeLife
- +20 to maximum LifeLife
Mitigation
- +150 to ArmourArmour
- 102% increased ArmourArmour
- 42% increased Attack Damage while you have FortifyFortify
- 36% increased Evasion Rating and ArmourArmourEvasion
- 25% increased Fortify duration
- 20% increased Effect of Fortify on youFortify
- 20% increased Stun ThresholdStun
- 18% increased Endurance Charge DurationEndurance Charge
- +16% to all Elemental ResistancesResistance
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- +10% Chance to Block Attack Damage while Dual Wielding or holding a ShieldAttackDual WieldBlock
- 10% chance to gain a Frenzy Charge when you Block Attack DamageAttackBlockFrenzy Charge
- 10% increased Maximum total Recovery per second from Life Leech
- +8% to Fire ResistanceResistance
- 5% increased Movement Speed while you have FortifyFortify
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- +2 to Maximum Endurance ChargesEndurance Charge
- 1% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +1% to all maximum Elemental ResistancesResistance
- +1% to maximum Fire ResistanceResistance
- Regenerate 0.2% of Life per second per Endurance ChargeEndurance Charge
Other
- 40% increased Life Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask
- 0.4% of Attack Damage Leeched as ManaMana Leech