Reference Energy Shield

1,672

Reference Life

4,240

Ascendancy Keystones
  • Marauder Ascendancy
  • Shadow Ascendancy
Passive Keystones
  • Acrobatics
    30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
  • Phase Acrobatics
    30% Chance to Dodge Spell Hits
  • Vaal Pact
    Life Leeched per Second is doubled Maximum total Recovery per second from Life Leech is doubled Life Regeneration has no effect
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 240% increased Critical Strike Chance
    Critical
  • 182% increased Critical Strike Chance with Bows
    CriticalBowAttack
  • 89% increased Damage Over Time with Bow Skills
    BowAttack
  • 81% increased Projectile Damage
    Projectile
  • +70% to Critical Strike Multiplier
    Critical
  • 64% increased Damage with Bows
    BowAttack
  • +54% to Critical Strike Multiplier with Bows
    CriticalBowAttack
  • 50% increased Chaos Damage
    Chaos
  • 49% increased Attack Speed
    AttackAttack Speed
  • 36% increased Frenzy Charge Duration
    Frenzy Charge
  • 30% increased Projectile Speed
    Projectile
  • 20% increased Physical Damage with Bows
    BowAttackPhysical
  • 20% increased Attack Damage
    Attack
  • 20% increased Physical Damage
    Physical
  • 14% increased Cast Speed
    Cast Speed
  • +12% to Chaos Damage over Time Multiplier
    Damage over TimeChaos
  • 12% increased Accuracy Rating with Bows
    BowAttack
  • 11% increased Attack Speed with Bows
    AttackAttack SpeedBow
  • 10% chance to Dodge Attack Hits
    Attack
  • Bow Attacks have 10% chance to cause Bleeding
    AttackBowAttack
  • 10% chance to gain a Power Charge on Critical Strike
    CriticalPower Charge
  • 10% chance to gain Elusive on Critical Strike
    Critical
  • 8% increased Area of Effect
    Area
  • Bleeding you inflict deals Damage 5% faster
    BleedPhysicalStatus
  • 4% increased Evasion Rating per Frenzy Charge
    EvasionFrenzy Charge
  • +3 to Maximum Frenzy Charges
    Frenzy Charge
  • Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
    Attack
  • +0.75% to Critical Strike Chance
    Critical

Health

  • 128% increased maximum Life
    Life
  • +10 to maximum Life
    Life

Mitigation

  • 36% chance to Avoid being Stunned
    Stun
  • Cannot be Stunned while you have at least 25 Rage
    Stun
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun and Block Recovery
    BlockStun
  • 18% increased Endurance Charge Duration
    Endurance Charge
  • 4% increased Evasion Rating per Frenzy Charge
    EvasionFrenzy Charge
  • 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently
    Life Leech
  • +1 to Maximum Endurance Charges
    Endurance Charge
  • 0.4% of Attack Damage Leeched as Life
    Life Leech

Other

  • 40% increased total Recovery per second from Mana Leech
    Mana Leech
  • 20% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 20% increased Mana Regeneration Rate
    Mana Regen
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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