Reference Energy Shield

1,683

Reference Life

4,586

Ascendancy Keystones
  • Conqueror
    100% chance to Taunt on Hit
    6% reduced Damage taken if you've Taunted an Enemy Recently
    Regenerate 2% of Life per second if you've Taunted an Enemy Recently
    Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets
  • Master of Metal
    20% chance to Impale Enemies on Hit with Attacks
    Impales you inflict last 2 additional Hits
    If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour
    You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy
  • Unstoppable Hero
    10% increased Attack Speed while you have Fortify
    +1000 to Armour and Evasion Rating while you have Fortify
    30% increased Attack Damage while you have Fortify
    Cannot be Stunned while you have Fortify
  • Worthy Foe
    Enemies Taunted by you take 20% increased Damage
    Enemies Taunted by you cannot Evade Attacks
Passive Keystones
  • Iron Reflexes
    Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Open Passive Tree
This tree was seen in the following threads:

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • 170% increased Critical Strike Chance with Swords
    CriticalSwordAttack
  • Sword Attacks deal 126% increased Damage with Hits and Ailments
    AttackSwordAttack
  • 115% increased Attack Critical Strike Chance while Dual Wielding
    CriticalAttackDual Wield
  • 100% increased Physical Damage with Swords
    SwordAttackPhysical
  • Sword Attacks deal 100% increased Damage with Ailments
    AttackSwordAttack
  • +80% to Critical Strike Multiplier with Swords
    CriticalSwordAttack
  • 60% increased Melee Critical Strike Chance
    CriticalAttack
  • Attack Skills deal 48% increased Damage while Dual Wielding
    AttackDual Wield
  • 34% increased Melee Physical Damage
    AttackPhysical
  • 32% increased Attack Speed
    AttackAttack Speed
  • 30% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 30% increased Critical Strike Chance
    Critical
  • +30% to Melee Critical Strike Multiplier
    CriticalAttack
  • 25% increased Attack Physical Damage
    AttackPhysical
  • 24% increased Accuracy Rating while Dual Wielding
    Dual Wield
  • 20% chance to Impale Enemies on Hit with Attacks
    Attack
  • 20% chance to Maim Enemies on Critical Strike with Attacks
    CriticalAttack
  • 10% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • Overwhelm 10% Physical Damage Reduction
    Physical
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • +10% to Attack Critical Strike Multiplier while Dual Wielding
    CriticalAttackDual Wield
  • 10% increased Attack Damage
    Attack
  • Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
    Physical
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3 to Melee Strike Range with Swords
    AttackSwordAttack
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +2 to Melee Strike Range
    Attack

Health

  • 135% increased maximum Life
    Life
  • +40 to maximum Life
    Life

Mitigation

  • 144% increased Evasion Rating and Armour
    ArmourEvasion
  • 28% increased Armour
    Armour
  • +23% to all Elemental Resistances
    Resistance
  • 20% increased Stun Threshold
    Stun
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +8% to Fire Resistance
    Resistance
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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