Reference Energy Shield

1,598

Reference Life

4,332

Ascendancy Keystones
  • Blood in the Eyes
    Attacks have 25% chance to cause Bleeding
    Attacks Maim on Hit against Bleeding Enemies
    10% chance to Blind with Hits against Bleeding Enemies
    Enemies Maimed by you take 10% increased Physical Damage
  • Gratuitous Violence
    Attacks have 25% chance to cause Bleeding
    30% increased Damage with Hits and Ailments against Bleeding Enemies
    Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage
    25% more Damage with Bleeding
  • Painforged
    +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
    40% increased Damage if you've taken no Damage from Hits Recently
    Cannot be Stunned by Hits you Block
    Your Counterattacks deal Double Damage
  • Versatile Combatant
    Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
Passive Keystones
  • Crimson Dance
    You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes
  • Vaal Pact
    Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect.

Damage

  • +400 to Accuracy Rating with Swords
    SwordAttack
  • 276% increased Damage with Ailments from Attack Skills while wielding a Sword
    AttackSwordAttack
  • Attack Skills deal 240% increased Damage with Ailments while Dual Wielding
    AttackDual Wield
  • 200% increased Damage with Bleeding
    BleedPhysicalStatus
  • 198% increased Weapon Damage while Dual Wielding
    Dual Wield
  • 154% increased Damage with Swords
    SwordAttack
  • 115% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • 115% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
    AttackOne-Hand
  • 112% increased Physical Damage with Swords
    SwordAttackPhysical
  • Attacks have 70% chance to cause Bleeding
    AttackBleedPhysical
  • 50% increased Attack Damage with Main Hand
    Attack
  • 50% increased Physical Damage
    Physical
  • 48% increased Attack Speed
    AttackAttack Speed
  • 48% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 46% increased Melee Physical Damage
    AttackPhysical
  • 40% increased Attack Damage against Bleeding Enemies
    AttackBleedPhysical
  • 40% increased Damage over Time
    Damage over Time
  • 32% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • Bleeding you inflict deals Damage 30% faster
    BleedPhysicalStatus
  • +26% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • 25% increased Damage with Poison
    PoisonChaosStatus
  • 20% increased Attack Speed with Off Hand
    AttackAttack SpeedOne-Hand
  • 20% chance to Poison on Hit
    PoisonChaosStatus
  • 20% increased Poison Duration
    PoisonChaosStatus
  • 20% increased Bleeding Duration
    BleedPhysicalStatus
  • 20% increased Attack Damage while Leeching
    Attack
  • 16% increased Accuracy Rating with Swords
    SwordAttack
  • 16% increased Attack Damage
    Attack
  • 12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon
    Attack
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain a Frenzy Charge when you Block
    BlockFrenzy Charge
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • 9% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 6% increased Accuracy Rating while Dual Wielding
    Dual Wield
  • 5% increased Area of Effect
    Area
  • 5% reduced Damage taken from Bleeding Enemies
    BleedPhysicalStatus
  • Poisons you inflict deal Damage 5% faster
    PoisonChaosStatus
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +2 to Melee range with Swords
    AttackSwordAttack
  • 1.4% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +1 to Melee Weapon and Unarmed Attack range
    Attack

Health

  • 122% increased maximum Life
    Life
  • +30 to maximum Life
    Life

Mitigation

  • 50% increased Block Recovery
    Block
  • 40% increased total Recovery per second from Life Leech
    Life Leech
  • 36% increased Evasion Rating and Armour
    ArmourEvasion
  • 32% increased Armour
    Armour
  • +26% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • 25% increased Maximum total Recovery per second from Life Leech
    Life Leech
  • 20% increased Evasion Rating
    Evasion
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain an Endurance Charge when you Block
    BlockEndurance Charge
  • 10% chance to gain a Frenzy Charge when you Block
    BlockFrenzy Charge
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +8% to Fire Resistance
    Resistance
  • +6% to all Elemental Resistances
    Resistance
  • 2.6% of Life Regenerated per second
    Life Regen
  • 1.6% of Attack Damage Leeched as Life
    Life Leech
  • 1.4% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 40% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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