Reference Energy Shield

1,910

Reference Life

6,490

Ascendancy Keystones
  • Conqueror
    100% chance to Taunt on Hit
    6% reduced Damage taken if you've Taunted an Enemy Recently
    2% of Life Regenerated per second if you've Taunted an Enemy Recently
    Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets
  • First to Strike, Last to Fall
    Your Hits permanently Intimidate Enemies that are on Full Life
    Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline
    Remove all Ailments and Burning when you gain Adrenaline
  • Fortitude
    You have Fortify
  • Unstoppable Hero
    10% increased Attack Speed while you have Fortify
    30% increased Melee Damage while you have Fortify
    +1000 to Armour and Evasion Rating while you have Fortify
    Cannot be Stunned while you have Fortify
Passive Keystones
  • Crimson Dance
    You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding
  • Iron Reflexes
    Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • Attack Skills deal 146% increased Damage with Ailments while Dual Wielding
    AttackDual Wield
  • 139% increased Damage with Ailments from Attack Skills while wielding a Sword
    AttackSwordAttack
  • 129% increased Physical Damage with Swords
    SwordAttackPhysical
  • 120% increased Physical Weapon Damage while Dual Wielding
    Dual WieldPhysical
  • 89% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon
    Attack
  • 56% increased Melee Physical Damage
    AttackPhysical
  • 42% increased Melee Damage
    Attack
  • 37% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • 37% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
    AttackOne-Hand
  • 35% increased Melee Physical Damage while you have Fortify
    AttackPhysicalFortify
  • 30% increased Attack Speed
    AttackAttack Speed
  • 26% increased Attack Physical Damage
    AttackPhysical
  • 26% increased Attack Damage with Main Hand
    Attack
  • Attacks have 25% chance to cause Bleeding
    AttackBleedPhysical
  • 22% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • 20% increased Attack Speed with Off Hand
    AttackAttack SpeedOne-Hand
  • You take 20% reduced Extra Damage from Critical Strikes
    Critical
  • 18% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 12% increased Global Physical Damage
    Physical
  • 12% increased Physical Damage with Axes
    AxeAttackPhysical
  • 12% increased Damage with Ailments from Attack Skills while wielding an Axe
    AttackAxeAttack
  • Minions deal 10% increased Damage
    Minion
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 5% increased Attack and Cast Speed
    Cast SpeedAttack
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3 to Melee Weapon and Unarmed Attack range
    Attack
  • +2% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock

Health

  • 215% increased maximum Life
    Life
  • +84 to maximum Life
    Life
  • 10% increased maximum Energy Shield
    Energy Shield

Mitigation

  • 144% increased Evasion Rating and Armour
    ArmourEvasion
  • 132% increased Armour
    Armour
  • 35% increased Melee Physical Damage while you have Fortify
    AttackPhysicalFortify
  • +21% to all Elemental Resistances
    Resistance
  • 20% increased Armour while you have Fortify
    ArmourFortify
  • 20% increased Stun Threshold
    Stun
  • 15% increased Effect of Fortify on you
    Fortify
  • +10 to Armour
    Armour
  • 10% increased Fortify duration
    Fortify
  • +8% to Fire Resistance
    Resistance
  • 5.4% of Life Regenerated per second
    Life Regen
  • +2% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura

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