Reference Energy Shield

1,683

Reference Life

5,613

Ascendancy Keystones
  • Conqueror
    100% chance to Taunt on Hit
    10% reduced Damage taken if you've Taunted an Enemy Recently
    Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets
  • First to Strike, Last to Fall
    Your Hits permanently Intimidate Enemies that are on Full Life
    Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline
    Recover 25% of Life when you gain Adrenaline
    Remove all Ailments and Burning when you gain Adrenaline
  • Master of Metal
    Impales you inflict last 1 additional Hit
    If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour
    You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy
  • Worthy Foe
    Enemies Taunted by you take 20% increased Damage
    Enemies Taunted by you cannot Evade Attacks
Passive Keystones
  • Call to Arms
    Using Warcries is Instant Warcries share their Cooldown
Open Passive Tree
This tree was seen in the following threads:

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • 175% increased Melee Critical Strike Chance
    CriticalAttack
  • 101% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • Attacks with One Handed Melee Weapons deal 101% increased Damage with Ailments
    AttackOne-Hand
  • 100% increased Physical Damage with Swords
    SwordAttackPhysical
  • Sword Attacks deal 100% increased Damage with Ailments
    AttackSwordAttack
  • +87% to Melee Critical Strike Multiplier
    CriticalAttack
  • 80% increased Critical Strike Chance with Swords
    CriticalSwordAttack
  • Attack Skills deal 68% increased Damage while Dual Wielding
    AttackDual Wield
  • 50% increased Attack Damage with Main Hand
    Attack
  • 50% increased Attack Physical Damage
    AttackPhysical
  • 46% increased Melee Physical Damage
    AttackPhysical
  • Attack Skills deal 45% increased Damage with Ailments while Dual Wielding
    AttackDual Wield
  • +35% to Critical Strike Multiplier with Swords
    CriticalSwordAttack
  • 30% chance to Impale Enemies on Hit with Attacks
    Attack
  • 30% increased Critical Strike Chance
    Critical
  • 30% increased Attack Damage while Leeching
    Attack
  • 20% increased Attack Speed with Off Hand
    AttackAttack SpeedOne-Hand
  • 20% chance to Maim Enemies on Critical Strike with Attacks
    CriticalAttack
  • 19% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 18% increased Attack Speed
    AttackAttack Speed
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • Impale Damage dealt to Enemies Impaled by you Overwhelms 15% Physical Damage Reduction
    Physical
  • 12% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • 10% increased Attack Damage
    Attack
  • 9% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +2 to Melee Strike Range
    Attack
  • +1 to Melee Strike Range with Swords
    AttackSwordAttack
  • 1% of Physical Attack Damage Leeched as Life
    Life LeechPhysical

Health

  • 182% increased maximum Life
    Life
  • +54 to maximum Life
    Life

Mitigation

  • 96% increased Evasion Rating and Armour
    ArmourEvasion
  • 42% increased Armour
    Armour
  • 42% increased Attack Damage while you have Fortify
    Fortify
  • 25% increased Fortify duration
  • 20% increased Stun Threshold
    Stun
  • 20% increased Effect of Fortify on you
    Fortify
  • 15% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 10% increased Maximum total Recovery per second from Life Leech
  • +8% to Fire Resistance
    Resistance
  • +6% to all Elemental Resistances
    Resistance
  • 5% increased Movement Speed while you have Fortify
    Fortify
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +1% to maximum Fire Resistance
    Resistance
  • 1% of Physical Attack Damage Leeched as Life
    Life LeechPhysical

Other

  • 20% increased Life Recovery from Flasks
    Flask

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