Reference Energy Shield

1,683

Reference Life

3,824

Ascendancy Keystones
  • Arena Challenger
    2% more Attack and Movement Speed per Challenger Charge
    25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
    Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
    +10 to Maximum Challenger Charges
  • Outmatch and Outlast
    25% chance to gain a Frenzy Charge on Kill with Main Hand
    25% chance to gain an Endurance Charge on Kill with Off Hand
    10% more Physical Damage while at maximum Frenzy Charges
    10% reduced Physical Damage taken while at maximum Endurance Charges
  • Painforged
    +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
    40% increased Damage if you've taken no Damage from Hits Recently
    Cannot be Stunned by Hits you Block
    Your Counterattacks deal Double Damage
Passive Keystones

Damage

  • +200 to Accuracy Rating with Swords
    SwordAttack
  • 184% increased Damage with Ailments from Attack Skills while wielding a Sword
    AttackSwordAttack
  • Attack Skills deal 178% increased Damage with Ailments while holding a Shield
    AttackShieldBlock
  • 112% increased Attack Damage while holding a Shield
    AttackShieldBlock
  • 112% increased Physical Damage with Swords
    SwordAttackPhysical
  • 105% increased Damage with Bleeding
    BleedPhysicalStatus
  • 66% increased Physical Attack Damage while holding a Shield
    AttackShieldBlock
  • 62% increased Damage with Swords
    SwordAttack
  • 46% increased Melee Physical Damage
    AttackPhysical
  • 40% increased Attack Damage against Bleeding Enemies
    AttackBleedPhysical
  • 37% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • 37% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon
    AttackOne-Hand
  • 36% increased Attack Speed
    AttackAttack Speed
  • 36% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 32% increased Attack Damage
    Attack
  • 30% increased Evasion Rating during Onslaught
    EvasionOnslaught
  • +27% Chance to Block Attack Damage while holding a Shield
    AttackBlockShield
  • Attacks have 25% chance to cause Bleeding
    AttackBleedPhysical
  • Bleeding you inflict deals Damage 25% faster
    BleedPhysicalStatus
  • 20% increased Melee Damage
    Attack
  • Melee Skills have 20% increased Area of Effect
    AttackArea
  • 20% increased Onslaught Effect
    Onslaught
  • 16% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 15% increased Damage with One Handed Weapons
    One-Hand
  • 14% increased Attack Speed while holding a Shield
    AttackAttack SpeedShield
  • 12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon
    Attack
  • 10% increased Attack and Cast Speed if you've used a Movement Skill Recently
    Cast SpeedAttack
  • 10% chance to gain Onslaught for 4 seconds on Kill
    Onslaught
  • 10% increased Area of Effect if you have Stunned an Enemy Recently
    AreaStun
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 5% reduced Area Damage taken from Hits
    Area
  • 5% reduced Damage taken from Bleeding Enemies
    BleedPhysicalStatus
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 5% additional Physical Damage Reduction
    Physical
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • 2.2% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +2 to Melee Weapon and Unarmed Attack range
    Attack
  • +1 to Melee range with Swords
    AttackSwordAttack

Health

  • 98% increased maximum Life
    Life
  • +20 to maximum Life
    Life

Mitigation

  • 200% increased Defences from Equipped Shield
    ShieldBlock
  • Attack Skills deal 178% increased Damage with Ailments while holding a Shield
    AttackShieldBlock
  • +150 to Armour
    Armour
  • 134% increased Armour
    Armour
  • 120% increased Block Recovery
    Block
  • 112% increased Attack Damage while holding a Shield
    AttackShieldBlock
  • 106% increased Evasion Rating and Armour
    ArmourEvasion
  • 66% increased Physical Attack Damage while holding a Shield
    AttackShieldBlock
  • +54% to all Elemental Resistances
    Resistance
  • 46% increased Evasion Rating
    Evasion
  • 44% increased Attack Damage while you have Fortify
    Fortify
  • 40% increased total Recovery per second from Life Leech
    Life Leech
  • 30% increased Evasion Rating during Onslaught
    EvasionOnslaught
  • +27% Chance to Block Attack Damage while holding a Shield
    AttackBlockShield
  • 25% increased Fortify duration
    Fortify
  • 20% increased Effect of Fortify on you
    Fortify
  • 20% increased Stun Threshold
    Stun
  • +20 Mana gained when you Block
    Block
  • 16% increased Attack Speed while you have Fortify
    AttackAttack SpeedFortify
  • 15% increased Maximum total Recovery per second from Life Leech
    Life Leech
  • 14% increased Attack Speed while holding a Shield
    AttackAttack SpeedShield
  • 10% increased Area of Effect if you have Stunned an Enemy Recently
    AreaStun
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +8% Elemental Resistances while holding a Shield
    ShieldBlockResistance
  • +8% to Fire Resistance
    Resistance
  • +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 5% chance to gain an Endurance Charge on Kill while holding a Shield
    ShieldBlockEndurance Charge
  • 5% increased Movement Speed while you have Fortify
    Fortify
  • 4.4% of Life Regenerated per second
    Life Regen
  • 2.2% of Physical Attack Damage Leeched as Life
    Life LeechPhysical
  • +1% to all maximum Elemental Resistances
    Resistance
  • +1% to maximum Fire Resistance
    Resistance

Other

  • 20% increased Life Recovery from Flasks
    Flask

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