Reference Energy Shield
1,796
Reference Life
4,385
Ascendancy Keystones
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Blood in the Eyes
Attacks have 50% chance to cause Bleeding
Attacks Maim on Hit against Bleeding Enemies
25% chance to Blind with Hits against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage -
Gratuitous Violence
Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage
20% more Damage with Bleeding -
Painforged
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Cannot be Stunned by Hits you Block
Your Counterattacks deal Double Damage -
Versatile Combatant
Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
Passive Keystones
-
Crimson Dance
You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding -
Glancing Blows
Chance to Block Attack Damage is doubled Chance to Block Spell Damage is doubled You take 65% of Damage from Blocked Hits -
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 204% increased Physical Damage with AxesAxeAttackPhysical
- Axe Attacks deal 204% increased Damage with AilmentsAttackAxeAttack
- Warcry Skills have 75% increased Area of EffectAreaWarcry
- 60% increased Damage with BleedingBleedPhysicalStatus
- Attacks have 55% chance to cause BleedingAttackBleedPhysical
- 50% increased Physical DamagePhysical
- 40% increased Attack Damage against Bleeding EnemiesAttackBleedPhysical
- 38% increased Attack Physical DamageAttackPhysical
- +30% to Damage over Time Multiplier for BleedingDamage over TimeBleedPhysical
- 30% increased Damage with Hits and Ailments against Bleeding EnemiesBleedPhysicalStatus
- 26% increased Attack SpeedAttackAttack Speed
- 23% increased Attack Speed with AxesAttackAttack SpeedAxe
- Bleeding you inflict deals Damage 20% fasterBleedPhysicalStatus
- Melee Skills have 20% increased Area of EffectAttackArea
- 20% increased Melee DamageAttack
- Exerted Attacks deal 20% increased DamageAttack
- 20% increased Bleeding DurationBleedPhysicalStatus
- Overwhelm 12% Physical Damage ReductionPhysical
- 12% increased Area of EffectArea
- 10% chance to gain Onslaught for 4 seconds on KillOnslaught
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- 8% increased Melee Physical DamageAttackPhysical
- +6% Chance to Block Attack Damage while holding a ShieldAttackBlockShield
- +4% Chance to Block Attack DamageAttackBlock
- +4 to Melee Strike RangeAttack
- +2 to Melee Strike Range with AxesAttackAxeAttack
- 1% increased Damage per 1% Chance to Block Attack DamageAttackBlock
Health
- 126% increased maximum LifeLife
- +14 to maximum LifeLife
Mitigation
- 40% increased Defences from Equipped ShieldShieldBlock
- 36% increased Evasion Rating and ArmourArmourEvasion
- 28% increased ArmourArmour
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- +8% to Fire ResistanceResistance
- +6% Chance to Block Attack Damage while holding a ShieldAttackBlockShield
- +4% Chance to Block Attack DamageAttackBlock
- +3% to all Elemental ResistancesResistance
- +1% to maximum Fire ResistanceResistance
- 1% increased Damage per 1% Chance to Block Attack DamageAttackBlock
Other
- 129% increased Warcry Cooldown Recovery RateWarcry
- 75% increased Warcry SpeedWarcry
- Warcry Skills have 75% increased Area of EffectAreaWarcry
- 36% increased Area of Effect of Aura SkillsAura
- 30% increased Warcry Buff EffectWarcry
- 25% increased effect of Non-Curse Auras from your SkillsCurseAura
- 20% increased Life Recovery from FlasksFlask
- 15% increased Warcry DurationWarcry
- Recover 10% of Life when you use a WarcryWarcry