Reference Energy Shield
1,853
Reference Life
5,611
Ascendancy Keystones
-
Brutal Fervour
100% increased Maximum Recovery per Life Leech
Life Leech effects are not removed at Full Life
10% reduced Damage taken while Leeching -
Endless Hunger
20% of Overkill Damage is Leeched as Life
20% increased Attack Speed while Leeching
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching -
Headsman
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage
20% more Damage with Hits and Ailments against Unique Enemies -
Impact
50% increased Global Accuracy Rating
+4 to Melee Strike Range
5% increased Area of Effect per Enemy killed recently, up to 50%
Deal up to 15% more Melee Damage to Enemies, based on proximity
Passive Keystones
-
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 134% increased Physical Damage with Maces or SceptresMaceAttackPhysical
- Mace or Sceptre Attacks deal 134% increased Damage with AilmentsAttackMaceAttack
- 106% increased Physical Damage with Two Handed Melee WeaponsAttackTwo-HandPhysical
- Attacks with Two Handed Melee Weapons deal 106% increased Damage with AilmentsAttackTwo-Hand
- 54% increased Melee Physical DamageAttackPhysical
- 40% increased Attack DamageAttack
- 40% increased Attack SpeedAttackAttack Speed
- 26% increased Attack Physical DamageAttackPhysical
- 22% increased Area of EffectArea
- 20% reduced Enemy Stun Threshold with Maces or SceptresMaceAttackStun
- Attacks with Melee Weapons deal 20% increased Damage with AilmentsAttack
- 14% increased Attack Speed with Two Handed Melee WeaponsAttackAttack SpeedTwo-Hand
- 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee HitAttackStunEndurance Charge
- Minions deal 10% increased DamageMinion
- 5% increased Attack and Cast SpeedCast SpeedAttack
- 4% increased Melee Attack SpeedAttackAttack Speed
- +2 to Melee Strike Range with Maces and SceptresAttackMaceAttack
- +2 to Melee Strike RangeAttack
- 1.6% of Physical Attack Damage Leeched as LifeLife LeechPhysical
Health
- 171% increased maximum LifeLife
- +84 to maximum LifeLife
- 10% increased maximum Energy ShieldEnergy Shield
Mitigation
- +150 to ArmourArmour
- 122% increased ArmourArmour
- 100% increased total Recovery per second from Life LeechLife Leech
- 60% increased Stun Duration on EnemiesStun
- 36% increased Evasion Rating and ArmourArmourEvasion
- 36% increased Endurance Charge DurationEndurance Charge
- 30% increased Stun and Block RecoveryBlockStun
- 25% increased Stun Duration with Two Handed Melee Weapons on EnemiesStun
- 20% increased Stun ThresholdStun
- 20% reduced Enemy Stun Threshold with Maces or SceptresMaceAttackStun
- +16% to all Elemental ResistancesResistance
- 15% reduced Enemy Stun ThresholdStun
- 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee HitAttackStunEndurance Charge
- 10% chance to double Stun DurationStun
- +8% to Fire ResistanceResistance
- +3 to Maximum Endurance ChargesEndurance Charge
- 1.6% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +1% to maximum Fire ResistanceResistance
- +1% to all maximum Elemental ResistancesResistance
- 0.8% of Attack Damage Leeched as LifeLife Leech
- Regenerate 0.2% of Life per second per Endurance ChargeEndurance Charge
Other
- 20% increased Life Recovery from FlasksFlask
- 3% increased effect of Non-Curse Auras from your SkillsCurseAura