Reference Energy Shield

1,562

Reference Life

5,365

Ascendancy Keystones
  • Ambush and Assassinate
    25% more Damage with Hits and Ailments against Enemies that are on Low Life
    +40% to Critical Strike Multiplier against Enemies that are on Full Life
    100% more Critical Strike Chance against Enemies that are on Full Life
    100% more Critical Strike Chance against Enemies that are on Low Life
    Critical Strikes have Culling Strike
  • Mistwalker
    Gain Elusive on Critical Strike
    50% increased Elusive Effect
    You take no Extra Damage from Critical Strikes while Elusive
  • Opportunistic
    Damage from your Critical Strikes cannot be Reflected
    25% more Damage while there is at most one Rare or Unique Enemy nearby
    20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
  • Unstable Infusion
    10% chance to gain a Power Charge on Critical Strike
    20% chance to gain a Power Charge on Non-Critical Strike
    +1 to Maximum Power Charges
Passive Keystones
  • Acrobatics
    30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
  • Phase Acrobatics
    30% Chance to Dodge Spell Hits
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 215% increased Critical Strike Chance
    Critical
  • 170% increased Critical Strike Chance with Swords
    CriticalSwordAttack
  • 86% increased Physical Damage
    Physical
  • +80% to Critical Strike Multiplier with Swords
    CriticalSwordAttack
  • Sword Attacks deal 78% increased Damage with Hits and Ailments
    AttackSwordAttack
  • +75% to Critical Strike Multiplier
    Critical
  • 60% increased Melee Critical Strike Chance
    CriticalAttack
  • 48% increased Physical Damage with Swords
    SwordAttackPhysical
  • Sword Attacks deal 48% increased Damage with Ailments
    AttackSwordAttack
  • Attack Skills deal 48% increased Damage while Dual Wielding
    AttackDual Wield
  • 46% increased Chaos Damage
    Chaos
  • 46% increased Melee Physical Damage
    AttackPhysical
  • 41% increased Physical Damage with One Handed Melee Weapons
    AttackOne-HandPhysical
  • Attacks with One Handed Melee Weapons deal 41% increased Damage with Ailments
    AttackOne-Hand
  • 32% increased Attack Speed
    AttackAttack Speed
  • +30% to Melee Critical Strike Multiplier
    CriticalAttack
  • 20% increased Cast Speed
    Cast Speed
  • 20% chance to Maim Enemies on Critical Strike with Attacks
    CriticalAttack
  • 15% increased Power Charge Duration
    Power Charge
  • Attacks with Melee Weapons deal 12% increased Damage with Ailments
    Attack
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to Dodge Attack Hits
    Attack
  • 10% increased Attack Speed while Dual Wielding
    AttackAttack SpeedDual Wield
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • 8% increased Attack Speed with Swords
    AttackAttack SpeedSword
  • 5% increased Attack Speed with One Handed Melee Weapons
    AttackAttack SpeedOne-Hand
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • +2 to Melee Strike Range
    Attack

Health

  • 176% increased maximum Life
    Life
  • +52 to maximum Life
    Life

Mitigation

  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • +10% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    AttackDual WieldBlock
  • 10% chance to gain a Frenzy Charge when you Block Attack Damage
    AttackBlockFrenzy Charge
  • +3% Chance to Block Attack Damage while Dual Wielding
    AttackDual WieldBlock
  • 0.8% of Attack Damage Leeched as Life
    Life Leech

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 0.4% of Attack Damage Leeched as Mana
    Mana Leech

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