Reference Energy Shield
1,711
Reference Life
4,056
Ascendancy Keystones
-
Ambush and Assassinate
25% more Damage with Hits and Ailments against Enemies that are on Low Life
+40% to Critical Strike Multiplier against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Full Life
100% more Critical Strike Chance against Enemies that are on Low Life
Critical Strikes have Culling Strike -
Mistwalker
Gain Elusive on Critical Strike
50% increased Elusive Effect
You take no Extra Damage from Critical Strikes while Elusive -
Opportunistic
Damage from your Critical Strikes cannot be Reflected
25% more Damage while there is at most one Rare or Unique Enemy nearby
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby -
Unstable Infusion
10% chance to gain a Power Charge on Critical Strike
20% chance to gain a Power Charge on Non-Critical Strike
+1 to Maximum Power Charges
Passive Keystones
-
Acrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage -
Phase Acrobatics
30% Chance to Dodge Spell Hits -
Point Blank
Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 222% increased Critical Strike Chance with BowsCriticalBowAttack
- 175% increased Critical Strike ChanceCritical
- 150% increased Damage with BowsBowAttack
- 150% increased Damage Over Time with Bow SkillsBowAttack
- 82% increased Cold Damage with Attack SkillsAttackColdElemental
- +75% to Critical Strike MultiplierCritical
- +69% to Critical Strike Multiplier with BowsCriticalBowAttack
- 56% increased Elemental Damage with Attack SkillsAttackElemental
- 56% increased Projectile DamageProjectile
- 48% increased Cold DamageColdElemental
- 40% of Physical Damage Converted to Cold DamagePhysicalColdElemental
- 38% increased Accuracy Rating with BowsBowAttack
- 34% increased Attack Speed with BowsAttackAttack SpeedBow
- 33% increased Attack SpeedAttackAttack Speed
- 30% increased Projectile SpeedProjectile
- 20% increased Elemental Damage during any Flask EffectElementalFlask
- 18% increased Frenzy Charge DurationFrenzy Charge
- 15% increased Power Charge DurationPower Charge
- 14% increased Chaos DamageChaos
- 14% increased Physical DamagePhysical
- 10% chance to FreezeFreezeColdElemental
- 10% chance to Dodge Attack HitsAttack
- Overwhelm 10% Physical Damage ReductionPhysical
- 8% increased Cast SpeedCast Speed
- Damage with Weapons Penetrates 8% Cold ResistanceColdElemental
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- +2 to Maximum Frenzy ChargesFrenzy Charge
- 0.3% of Spell Damage Leeched as Energy ShieldSpellEnergy Shield
Health
- 120% increased maximum LifeLife
- 17% increased maximum Energy ShieldEnergy Shield
- +12 to maximum LifeLife
- 0.3% of Spell Damage Leeched as Energy ShieldSpellEnergy Shield
Mitigation
- 28% increased Evasion RatingEvasion
- 24% increased Evasion Rating and ArmourArmourEvasion
- Damage with Weapons Penetrates 5% Elemental ResistanceResistance
- 4% increased Evasion Rating per Frenzy ChargeEvasionFrenzy Charge
- 0.8% of Attack Damage Leeched as LifeLife Leech
Other
- 20% increased Life Recovery from FlasksFlask
- 20% increased Flask Recovery rateFlask
- 20% increased Elemental Damage during any Flask EffectElementalFlask
- 0.8% of Attack Damage Leeched as ManaMana Leech