Reference Energy Shield

1,711

Reference Life

4,056

Ascendancy Keystones
  • Ambush and Assassinate
    25% more Damage with Hits and Ailments against Enemies that are on Low Life
    +40% to Critical Strike Multiplier against Enemies that are on Full Life
    100% more Critical Strike Chance against Enemies that are on Full Life
    100% more Critical Strike Chance against Enemies that are on Low Life
    Critical Strikes have Culling Strike
  • Mistwalker
    Gain Elusive on Critical Strike
    50% increased Elusive Effect
    You take no Extra Damage from Critical Strikes while Elusive
  • Opportunistic
    Damage from your Critical Strikes cannot be Reflected
    25% more Damage while there is at most one Rare or Unique Enemy nearby
    20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
  • Unstable Infusion
    10% chance to gain a Power Charge on Critical Strike
    20% chance to gain a Power Charge on Non-Critical Strike
    +1 to Maximum Power Charges
Passive Keystones
  • Acrobatics
    30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
  • Phase Acrobatics
    30% Chance to Dodge Spell Hits
  • Point Blank
    Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 222% increased Critical Strike Chance with Bows
    CriticalBowAttack
  • 175% increased Critical Strike Chance
    Critical
  • 150% increased Damage with Bows
    BowAttack
  • 150% increased Damage Over Time with Bow Skills
    BowAttack
  • 82% increased Cold Damage with Attack Skills
    AttackColdElemental
  • +75% to Critical Strike Multiplier
    Critical
  • +69% to Critical Strike Multiplier with Bows
    CriticalBowAttack
  • 56% increased Elemental Damage with Attack Skills
    AttackElemental
  • 56% increased Projectile Damage
    Projectile
  • 48% increased Cold Damage
    ColdElemental
  • 40% of Physical Damage Converted to Cold Damage
    PhysicalColdElemental
  • 38% increased Accuracy Rating with Bows
    BowAttack
  • 34% increased Attack Speed with Bows
    AttackAttack SpeedBow
  • 33% increased Attack Speed
    AttackAttack Speed
  • 30% increased Projectile Speed
    Projectile
  • 20% increased Elemental Damage during any Flask Effect
    ElementalFlask
  • 18% increased Frenzy Charge Duration
    Frenzy Charge
  • 15% increased Power Charge Duration
    Power Charge
  • 14% increased Chaos Damage
    Chaos
  • 14% increased Physical Damage
    Physical
  • 10% chance to Freeze
    FreezeColdElemental
  • 10% chance to Dodge Attack Hits
    Attack
  • Overwhelm 10% Physical Damage Reduction
    Physical
  • 8% increased Cast Speed
    Cast Speed
  • Damage with Weapons Penetrates 8% Cold Resistance
    ColdElemental
  • 4% increased Evasion Rating per Frenzy Charge
    EvasionFrenzy Charge
  • +2 to Maximum Frenzy Charges
    Frenzy Charge
  • 0.3% of Spell Damage Leeched as Energy Shield
    SpellEnergy Shield

Health

  • 120% increased maximum Life
    Life
  • 17% increased maximum Energy Shield
    Energy Shield
  • +12 to maximum Life
    Life
  • 0.3% of Spell Damage Leeched as Energy Shield
    SpellEnergy Shield

Mitigation

  • 28% increased Evasion Rating
    Evasion
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • Damage with Weapons Penetrates 5% Elemental Resistance
    Resistance
  • 4% increased Evasion Rating per Frenzy Charge
    EvasionFrenzy Charge
  • 0.8% of Attack Damage Leeched as Life
    Life Leech

Other

  • 20% increased Life Recovery from Flasks
    Flask
  • 20% increased Flask Recovery rate
    Flask
  • 20% increased Elemental Damage during any Flask Effect
    ElementalFlask
  • 0.8% of Attack Damage Leeched as Mana
    Mana Leech

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