Reference Energy Shield
1,912
Reference Life
5,108
Ascendancy Keystones
-
Duelist Ascendancy
-
Marauder Ascendancy
-
Path of the Duelist
Can Allocate Passives from the Duelist's starting point
Grants 2 Passive Skill Points
Passive Keystones
-
Mind Over Matter
30% of Damage is taken from Mana before Life
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 220% increased Global Critical Strike Chance while wielding a StaffCriticalStaffAttack
- 200% increased Melee Critical Strike ChanceCriticalAttack
- 160% increased Critical Strike Chance with StavesCriticalStaffAttack
- +150 to Accuracy Rating with StavesStaffAttackTwo-Hand
- +80% to Global Critical Strike Multiplier while wielding a StaffCriticalStaffAttack
- +65% to Melee Critical Strike MultiplierCriticalAttack
- 57% increased Accuracy Rating with StavesStaffAttackTwo-Hand
- 50% chance to Fortify on Melee hitAttackFortify
- +50% to Critical Strike Multiplier with StavesCriticalStaffAttack
- 40% increased Attack Speed with StavesAttackAttack SpeedStaff
- 36% increased Melee Physical DamageAttackPhysical
- Staff Attacks deal 30% increased Damage with Hits and AilmentsAttackStaffAttack
- 28% increased Area of Effect while wielding a StaffAreaStaffAttack
- 20% increased Cast Speed while wielding a StaffCast SpeedStaffAttack
- 20% chance to Maim Enemies on Critical Strike with AttacksCriticalAttack
- 20% chance to gain a Power Charge when you BlockBlockPower Charge
- 20% increased Spell DamageSpell
- Overwhelm 12% Physical Damage ReductionPhysical
- +10% Chance to Block Spell Damage while wielding a StaffSpellStaffAttack
- +10% Chance to Block Attack Damage while wielding a StaffAttackStaffAttack
- 10% chance to gain an Endurance Charge on Melee Critical StrikeCriticalAttackEndurance Charge
- +5% Chance to Block Attack Damage if you've dealt a Critical Strike RecentlyCriticalAttackBlock
- 4% increased Melee Attack SpeedAttackAttack Speed
- 3% increased Area of Effect per Power ChargeAreaPower Charge
- +2 to Melee Strike Range with StavesAttackStaffAttack
- Gain 1 Rage on Hit with Attacks, no more than once every 0.3 secondsAttack
Health
- 148% increased maximum LifeLife
- +50 to maximum LifeLife
Mitigation
- +150 to ArmourArmour
- 66% increased ArmourArmour
- 50% chance to Fortify on Melee hitAttackFortify
- +26% to Fire ResistanceResistance
- +26% to all Elemental ResistancesResistance
- Cannot be Stunned while you have at least 25 RageStun
- 24% increased Evasion Rating and ArmourArmourEvasion
- 20% increased Stun ThresholdStun
- 20% chance to gain a Power Charge when you BlockBlockPower Charge
- +18% to Lightning ResistanceResistance
- +18% to Cold ResistanceResistance
- +10% Chance to Block Spell Damage while wielding a StaffSpellStaffAttack
- +10% Chance to Block Attack Damage while wielding a StaffAttackStaffAttack
- 10% chance to gain an Endurance Charge on Melee Critical StrikeCriticalAttackEndurance Charge
- +5% Chance to Block Attack Damage if you've dealt a Critical Strike RecentlyCriticalAttackBlock
- 2% of Attack Damage Leeched as Life and Mana if you've Killed RecentlyLife Leech
- +1% to maximum Fire ResistanceResistance
- +1% to all maximum Elemental ResistancesResistance
Other
- 18% increased effect of Non-Curse Auras from your SkillsCurseAura