Reference Energy Shield
1,626
Reference Life
4,756
Ascendancy Keystones
-
Unbreakable
Regenerate 2% of Life per second
5% reduced Damage taken
Armour received from Body Armour is doubled
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second -
Unflinching
30% chance to gain an Endurance Charge when you are Hit
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
+1 to Maximum Endurance Charges -
Unrelenting
1% additional Physical Damage Reduction per Endurance Charge
8% reduced Elemental Damage taken while at Maximum Endurance Charges
+4% to Chaos Resistance per Endurance Charge -
Unyielding
8% increased Damage per Endurance Charge
6% increased Area of Effect per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
Passive Keystones
Open Passive Tree
This tree was seen in the following threads:
This tree was seen in the following threads:
Damage
- 206% increased Physical Damage with Two Handed Melee WeaponsAttackTwo-HandPhysical
- Attacks with Two Handed Melee Weapons deal 206% increased Damage with AilmentsAttackTwo-Hand
- 175% increased Melee Critical Strike ChanceCriticalAttack
- +87% to Melee Critical Strike MultiplierCriticalAttack
- 46% increased Melee Physical DamageAttackPhysical
- 20% increased Melee DamageAttack
- Melee Skills have 20% increased Area of EffectAttackArea
- 20% chance to Maim Enemies on Critical Strike with AttacksCriticalAttack
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 14% increased Attack Speed with Two Handed Melee WeaponsAttackAttack SpeedTwo-Hand
- Attacks with Melee Weapons deal 12% increased Damage with AilmentsAttack
- Overwhelm 12% Physical Damage ReductionPhysical
- 12% increased Area of Effect if you've Killed RecentlyArea
- 10% increased Area of EffectArea
- 10% increased Attack SpeedAttackAttack Speed
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- +4 to Melee Strike RangeAttack
- 4% increased Melee Attack SpeedAttackAttack Speed
- 1.2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
Health
- 137% increased maximum LifeLife
- +56 to maximum LifeLife
Mitigation
- 150% increased ArmourArmour
- 100% increased total Recovery per second from Life LeechLife Leech
- 48% increased Endurance Charge DurationEndurance Charge
- 42% increased Attack Damage while you have FortifyFortify
- 25% increased Stun Duration with Two Handed Melee Weapons on EnemiesStun
- 25% increased Fortify duration
- 24% increased Evasion Rating and ArmourArmourEvasion
- 20% increased Stun Duration on EnemiesStun
- 20% increased Stun ThresholdStun
- 20% increased Effect of Fortify on youFortify
- 15% increased Attack Speed while you have FortifyAttackAttack SpeedFortify
- 10% increased Area of Effect if you have Stunned an Enemy RecentlyAreaStun
- +8% to Fire ResistanceResistance
- 5% increased Movement Speed while you have FortifyFortify
- +3% to all Elemental ResistancesResistance
- +2 to Maximum Endurance ChargesEndurance Charge
- 1.2% of Physical Attack Damage Leeched as LifeLife LeechPhysical
- +1% to maximum Fire ResistanceResistance
- Regenerate 0.2% of Life per second per Endurance ChargeEndurance Charge
Other
- 20% increased Life Recovery from FlasksFlask