Reference Energy Shield

1,740

Reference Life

5,714

Ascendancy Keystones
  • Hinekora, Death's Fury
    1% of Fire Damage Leeched as Life
    Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
    10% increased Strength
  • Ngamahu, Flame's Advance
    50% of Physical Damage Converted to Fire Damage
    Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds
  • Tawhoa, Forest's Strength
    Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy
  • Valako, Storm's Embrace
    Regenerate 0.5% of Life per second per Endurance Charge
    15% more Damage if you've lost an Endurance Charge in the past 8 seconds
    Gain 1 Endurance Charge every second if you've used a Warcry Recently
    +1 to Maximum Endurance Charges
Passive Keystones
  • Resolute Technique
    Your hits can't be Evaded Never deal Critical Strikes
  • Unwavering Stance
    Cannot Evade enemy Attacks Cannot be Stunned
Open Passive Tree
This tree was seen in the following threads:

Damage

  • 142% increased Elemental Damage
    Elemental
  • 111% increased Physical Damage with Two Handed Melee Weapons
    AttackTwo-HandPhysical
  • Attacks with Two Handed Melee Weapons deal 111% increased Damage with Ailments
    AttackTwo-Hand
  • 66% increased Elemental Damage with Staves
    StaffAttackTwo-Hand
  • Exerted Attacks deal 55% increased Damage
    Attack
  • 54% increased Fire Damage with Attack Skills
    AttackFireElemental
  • 52% increased Physical Damage
    Physical
  • 34% increased Melee Physical Damage
    AttackPhysical
  • 28% increased Fire Damage
    FireElemental
  • Fire Spells have 25% of Physical Damage Converted to Fire Damage
    SpellPhysicalFire
  • Lightning Spells have 25% of Physical Damage Converted to Lightning Damage
    SpellPhysicalLightning
  • 25% increased Melee Critical Strike Chance
    CriticalAttack
  • 24% increased Elemental Damage with Attack Skills
    AttackElemental
  • 20% increased Area of Effect
    Area
  • 20% chance to gain a Power Charge when you Block
    BlockPower Charge
  • 12% increased Area of Effect if you've Killed Recently
    Area
  • 10% increased Attack Speed
    AttackAttack Speed
  • +10% Chance to Block Spell Damage while wielding a Staff
    SpellStaffAttack
  • +10% Chance to Block Attack Damage while wielding a Staff
    AttackStaffAttack
  • 10% chance to Freeze, Shock and Ignite
    FreezeColdElemental
  • 9% increased Attack Speed with Two Handed Melee Weapons
    AttackAttack SpeedTwo-Hand
  • +8% to Fire Damage over Time Multiplier
    Damage over TimeFireElemental
  • Damage with Weapons Penetrates 8% Fire Resistance
    FireElemental
  • 6% increased Attack Speed with Staves
    AttackAttack SpeedStaff
  • 6% increased Cast Speed while wielding a Staff
    Cast SpeedStaffAttack
  • Gain 5% of Physical Damage as Extra Fire Damage
    PhysicalFireElemental
  • Gain 5% of Physical Damage as Extra Lightning Damage
    PhysicalLightningElemental
  • 4% increased Melee Attack Speed
    AttackAttack Speed
  • 3% increased Area of Effect per Endurance Charge
    AreaEndurance Charge
  • +2 to Melee Strike Range
    Attack
  • Warcries Exert 1 additional Attack
    Attack

Health

  • 184% increased maximum Life
    Life
  • +66 to maximum Life
    Life

Mitigation

  • 82% increased Armour
    Armour
  • 54% increased Endurance Charge Duration
    Endurance Charge
  • 25% increased Stun Duration with Two Handed Melee Weapons on Enemies
    Stun
  • 24% increased Evasion Rating and Armour
    ArmourEvasion
  • 20% increased Stun Threshold
    Stun
  • 20% chance to gain a Power Charge when you Block
    BlockPower Charge
  • +18% to all Elemental Resistances
    Resistance
  • 13% chance to gain an Endurance Charge on Kill
    Endurance Charge
  • Damage with Weapons Penetrates 12% Elemental Resistance
    Resistance
  • +10% Chance to Block Spell Damage while wielding a Staff
    SpellStaffAttack
  • +10% Chance to Block Attack Damage while wielding a Staff
    AttackStaffAttack
  • 8% increased Damage per Endurance Charge
    Endurance Charge
  • +8% to Fire Resistance
    Resistance
  • 5% increased Stun Duration on Enemies per Endurance Charge
    StunEndurance Charge
  • 3% increased Area of Effect per Endurance Charge
    AreaEndurance Charge
  • +3 to Maximum Endurance Charges
    Endurance Charge
  • Damage Penetrates 2% Elemental Resistances
    Resistance
  • +1 to Minimum Endurance Charges
    Endurance Charge
  • +1% to maximum Fire Resistance
    Resistance
  • Regenerate 0.4% of Life per second per Endurance Charge
    Endurance Charge

Other

  • 27% increased Warcry Cooldown Recovery Rate
    Warcry
  • 20% increased Life Recovery from Flasks
    Flask
  • 15% increased Warcry Speed
    Warcry
  • Recover 10% of Life when you use a Warcry
    Warcry
  • 3% increased effect of Non-Curse Auras from your Skills
    CurseAura

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